Hard Crash (System Reset) after opening cutscene on AMD+SteamOS #581
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MagicBeanDev/Hookshot#581
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hookshot_log.txt
Builder version
Ultrawide, AMD black-screen fix, fewer shader stalls, less flicker
How you built
Linux AppImage
Game files given to it
A .nup
The error
Visual Studio or Build Tools version, and Windows SDK version
No response
Operating system and free space on the output drive
SteamOS Latest, 227GB free
Before you send it
update to newest release the render process is fixed.
(TESTED ON: AMD Ryzen 9 7900x & AMD Radeon 9070 XT)
hookshot_log.txt
After rebuild and on latest release "fast-updates: updates reuse your compiled game, fewer device-lost crashes on Windows" the crash still happens with system reset.
My game also make the system crash/reboot. But im on windows wirh an ROG Ally Z1 Extreme
probably the most similar issue to me, system crash back to login screen, Bazzite, Amd 6950xt, version 2.0.5
hookshot_log.txt
Tracked in #996, follow there. That issue collects every report of AMD driver crashes, device lost and freezes on Windows, and this one is linked from it with its GPU, version and log details. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your
hookshot_log.txt.