Big hangs on cutscenes #58
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MagicBeanDev/Hookshot#58
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Large pauses and some loss of music/audio on cutscenes, especially opening cinematic
i7 10875H
16GB
2080 Super MaxQ
Please try https://github.com/NotRexed/Hookshot/releases/tag/foliage-linux-updater: the movie player keeps its picture in time with the sound now, and Game speed defaults to Real time. The first visit to a cutscene or area can still pause while the driver compiles shaders; the second time is smooth. Attach
hookshot_log.txt(in the game folder, next tohookshot.exe) if the hangs remain.Tracked in #995, follow there. That issue collects every report of low FPS while the GPU is not fully used, and shader stutter, and this one is linked from it with its GPU, version and log details. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your
hookshot_log.txt.