The game crashes after running for a while #571
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MagicBeanDev/Hookshot#571
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The idea
The game crashes after running for a while
I am using the latest released build: low-vram: GitHub-outage-proof setup, 4 GB cards, Intel freeze, build workers
ryzen 5 4600g, rx 6600
windows 11 26h2: 26300.9818
The AMD driver is likely crashing as well
AMD driver: 26.10.1
Anything else
hookshot_log.txt
hookshot_log.1.txt
Release https://github.com/NotRexed/Hookshot/releases/tag/fast-updates no longer gives back memory the GPU used, on Windows (it was meant for a Linux AMD driver; fuxau traced the Arc device lost to it in #17, and the AMD logs show device lost right after it). If you had device lost, could you try this release and tell us? On Linux/Steam Deck the old behaviour stays; there, please try
RX_VK_KEEP_RETIRED=1and say whether the device lost goes away.without RX_VK_KEEP_RETIRED=1 - The textures even show up

now using RX_VK_KEEP_RETIRED=1

I tried it with the
RX_VK_KEEP_RETIRED=1variant and it stopped crashing, but the grass and tree textures keep flickering, and there’s an intense lightversion=fast-updates
hookshot_log.txt
hookshot_log.1.txt
hookshot_log.2.txt
hookshot_log.3.txt
hookshot_log.4.txt
Tracked in #996, follow there. That issue collects every report of AMD driver crashes, device lost and freezes on Windows, and this one is linked from it with its GPU, version and log details. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your
hookshot_log.txt.