Performance issue: FPS drops and stuttering while moving in-game #569

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opened 2026-11-08 11:52:14 +00:00 by pablovera2735 · 0 comments
pablovera2735 commented 2026-11-08 11:52:14 +00:00 (Migrated from github.com)

he textures render correctly, and the FPS performance is good in the main menu and pause menu. However, when I start playing and move around the game world, I experience frequent FPS drops and noticeable stuttering.

The menus run smoothly without any problems, but the performance becomes unstable as soon as I start moving through different areas of the game.

Expected behavior:

Stable FPS while exploring and moving around the game world.

Smooth gameplay without noticeable stuttering.

Performance similar to what I experience in the main and pause menus.

Actual behavior:

Textures work correctly.

Main menu runs perfectly.

Pause menu runs perfectly.

Frequent FPS drops and stuttering when moving around the game world.

My hardware:

GPU: NVIDIA GTX 1050 Ti 4 GB

RAM: 16 GB

The main issue is not texture rendering or menu performance, but the severe FPS stuttering during gameplay, especially when moving around the environment.

Could this be related to shader compilation, asset streaming, or another performance issue?

Image

Anything else

hookshot_log.txt

hookshot_log.1.txt

he textures render correctly, and the FPS performance is good in the main menu and pause menu. However, when I start playing and move around the game world, I experience frequent FPS drops and noticeable stuttering. The menus run smoothly without any problems, but the performance becomes unstable as soon as I start moving through different areas of the game. Expected behavior: Stable FPS while exploring and moving around the game world. Smooth gameplay without noticeable stuttering. Performance similar to what I experience in the main and pause menus. Actual behavior: Textures work correctly. Main menu runs perfectly. Pause menu runs perfectly. Frequent FPS drops and stuttering when moving around the game world. My hardware: GPU: NVIDIA GTX 1050 Ti 4 GB RAM: 16 GB The main issue is not texture rendering or menu performance, but the severe FPS stuttering during gameplay, especially when moving around the environment. Could this be related to shader compilation, asset streaming, or another performance issue? <img width="1918" height="1079" alt="Image" src="https://github.com/user-attachments/assets/5fa53375-1d3e-4ecf-aa79-6307c2713186" /> ### Anything else [hookshot_log.txt](https://github.com/user-attachments/files/34542550/hookshot_log.txt) [hookshot_log.1.txt](https://github.com/user-attachments/files/34542506/hookshot_log.1.txt)
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Reference
MagicBeanDev/Hookshot#569
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