Compiling the game isn't using 100% of my cpu #531
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MagicBeanDev/Hookshot#531
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Builder version
Ultrawide, AMD black-screen fix, fewer shader stalls, less flicker
How you built
Linux AppImage
Game files given to it
A .nup
The error
Visual Studio or Build Tools version, and Windows SDK version
No response
Operating system and free space on the output drive
Cachyos Desktop, over 100GiB
Before you send it