install time wayyyy too long #511

Closed
opened 2026-11-08 07:29:17 +00:00 by gamingstar567 · 2 comments
gamingstar567 commented 2026-11-08 07:29:17 +00:00 (Migrated from github.com)

Builder version

latest

How you built

Hookshot Builder app (Windows)

Game files given to it

A .nup

The error

i tried the recent builder fixed latest version also but it still takes like an hour to get like 24 percent finished compared to the 10mins it took to download the entire update yesterday my pc was getting too hot also so i cancelled the update it was compiling 1 file every 5 mins out of 579 idk if its like dat for everyone or just me i had like 75gigs free a 16gb ram and 6gbvram

Visual Studio or Build Tools version, and Windows SDK version

No response

Operating system and free space on the output drive

windows 11 75 gigs

Before you send it

  • I'm on the newest release, or it still fails on it.
  • I searched the open issues for this error.
  • I'm not attaching game files or anything built from them.
### Builder version latest ### How you built Hookshot Builder app (Windows) ### Game files given to it A .nup ### The error ```text i tried the recent builder fixed latest version also but it still takes like an hour to get like 24 percent finished compared to the 10mins it took to download the entire update yesterday my pc was getting too hot also so i cancelled the update it was compiling 1 file every 5 mins out of 579 idk if its like dat for everyone or just me i had like 75gigs free a 16gb ram and 6gbvram ``` ### Visual Studio or Build Tools version, and Windows SDK version _No response_ ### Operating system and free space on the output drive windows 11 75 gigs ### Before you send it - [x] I'm on the newest release, or it still fails on it. - [x] I searched the open issues for this error. - [x] I'm not attaching game files or anything built from them.
NotRexed commented 2026-11-08 07:59:32 +00:00 (Migrated from github.com)

Fixed in https://github.com/NotRexed/Hookshot/releases/tag/faster-builds: compile-retry used too few compilers at once on 16 GB PCs (1-2), so builds took hours. It's back to as many as before (one per 2 GB of free memory, at least 4); a compiler that runs out of memory is still retried alone. Run HookshotBuilder.exe again (or accept the game's update offer, ~3 MB) and build again. Already compiled files are reused.

Fixed in https://github.com/NotRexed/Hookshot/releases/tag/faster-builds: compile-retry used too few compilers at once on 16 GB PCs (1-2), so builds took hours. It's back to as many as before (one per 2 GB of free memory, at least 4); a compiler that runs out of memory is still retried alone. Run HookshotBuilder.exe again (or accept the game's update offer, ~3 MB) and build again. Already compiled files are reused.
NotRexed commented 2026-11-08 09:56:18 +00:00 (Migrated from github.com)

Fixed in release faster-builds and later: the builder uses one compiler per CPU thread again, as many as the free memory holds (a compile that runs out of memory is retried alone instead). An update rebuild only compiles what changed (about 3 minutes here). HOOKSHOT_JOBS still picks the number yourself. Please update from https://github.com/NotRexed/Hookshot/releases/latest.

Fixed in release faster-builds and later: the builder uses one compiler per CPU thread again, as many as the free memory holds (a compile that runs out of memory is retried alone instead). An update rebuild only compiles what changed (about 3 minutes here). HOOKSHOT_JOBS still picks the number yourself. Please update from https://github.com/NotRexed/Hookshot/releases/latest.
Commenting is not possible because the repository is archived.
No milestone
No assignees
1 participant
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set

Reference
MagicBeanDev/Hookshot#511
No description provided.