[Bug] lift.py fails with "ValueError: .../exefs/rtld: not an NSO" during translation stage #5
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MagicBeanDev/Hookshot#5
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Description
During the build process at the
@@stage lift Translating the game to PC codestep, the process crashes with aValueErrorindicating that the extractedrtldbinary is not recognized as a valid NSO.Steps to Reproduce
186592 files written),mainis converted (ZBIC -> plain NSO), but the process fails immediately when loading ExeFS modules inlift.py.Error Log / Traceback
Glad I'm not alone. ;)
Looks like this should be fixed in commit -
9eff529a11. Kicking off another build to confirmTesting right now
Fixed in the latest HookshotBuilder.zip. Your .nup stores some files compressed and the old builder didn’t unpack them. Please download it again and retry. If it still fails, click Show details and paste the full text here.
It looks like its fixed its translating without errors