Blackscreen after intro on Intel Arc iGPU #460
Labels
No labels
accessibility
autorelease: pending
autorelease: tagged
bug
dependencies
documentation
duplicate
enhancement
github_actions
good first issue
help wanted
invalid
question
testing wanted
wontfix
No milestone
No assignees
1 participant
Due date
No due date set.
Dependencies
No dependencies set
Reference
MagicBeanDev/Hookshot#460
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Builder version
GPU crash fix, faster builds version
How you built
Hookshot Builder app (Windows)
Game files given to it
A .nup
The error
Visual Studio or Build Tools version, and Windows SDK version
No response
Operating system and free space on the output drive
Windows 11 25h2 65.3GB free after building the OOT port
Before you send it
hookshot_log.txt
hookshot_version.txt
Here are the log files
I had this same bug w Intel GPU
Same bug - gets through intro and then black screen. Linux Mint 22.3, kernel 7.0, Hookshot version device-lost-fix, Arc Pro B50.
Honestly, the "startup" and then intro runs beautifully, full 60fps. Just black screens after the owl flies by and flashes the game logo and then freezes without a visible error.
hookshot_log.txt
The logs here show the cause: after the logo, Intel's driver compiled the game's large compute shaders on the thread that presents frames (one took 58 s; about 25 in a row stalled a single frame for 157 s), so nothing was drawn and the window looked frozen. Release https://github.com/NotRexed/Hookshot/releases/tag/ultrawide compiles them in the background instead, so the game keeps running while they build (the 3D may look incomplete for the first minute or two on the very first start). Please update and try again; if it still stays black, wait 3 minutes and attach hookshot_log.txt.
Tracked in #999, follow there. That issue collects every report of Intel Arc / Core Ultra device lost, black screens and Linux ANV crashes, and this one is linked from it with its GPU, version and log details. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your
hookshot_log.txt.