Bug Report: Severe graphical corruption after the intro on Bazzite Linux #411
Labels
No labels
accessibility
autorelease: pending
autorelease: tagged
bug
dependencies
documentation
duplicate
enhancement
github_actions
good first issue
help wanted
invalid
question
testing wanted
wontfix
No milestone
No assignees
1 participant
Due date
No due date set.
Dependencies
No dependencies set
Reference
MagicBeanDev/Hookshot#411
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Builder version
Experimental Linux AppImage build (PR #66)
How you built
Linux AppImage
Game files given to it
A .nup
The error
Visual Studio or Build Tools version, and Windows SDK version
N/A — Bazzite Linux (Fedora Atomic). Using the experimental Linux AppImage build. No Visual Studio, Windows Build Tools, or Windows SDK used.
Operating system and free space on the output drive
Bazzite Linux (Fedora Atomic), KDE Plasma, x86_64. CPU: AMD Ryzen 9 5900X (12 cores / 24 threads). Storage: 465 GB total, 91 GB free (81% used), NVMe SSD.
Before you send it
hookshot_log.txt
Same on Fedora using AMD CPU & GPU.
Same on bazzite using amd bc 250
hookshot_log.txt It works fine for me, but the texture looks a bit off.
same corruption ocurring in a Rog Ally with Ryzen Z1 Extreme on Bazzite
hookshot-log-20261107-205129-sanitized.tar.gz
Thanks for the report! This is the same problem as #361, so I'm folding it into that issue to keep everything in one place. Please follow #361, and add your log there if it shows something new.