Menu crash in pc low config #401

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opened 2026-11-07 23:39:23 +00:00 by frleonardo1283 · 2 comments
frleonardo1283 commented 2026-11-07 23:39:23 +00:00 (Migrated from github.com)

Builder version

The last version

How you built

Hookshot Builder app (Windows)

Game files given to it

A .nup

The error

The menu crashed on my low-spec laptop, and the game wouldn't open. 
𝙿𝚛𝚘𝚌𝚎𝚜𝚜𝚘𝚛: 𝙸𝟻-𝟼𝟸𝟶𝟶𝚄
𝙼𝚎𝚖𝚘𝚛𝚢: 𝟷𝟼𝙶𝙱
𝚅𝚒𝚍𝚎𝚘 𝙲𝚊𝚛𝚍: 𝙽𝚅𝙸𝙳𝙸𝙰 𝙶𝚎𝙵𝚘𝚛𝚌𝚎 𝟿𝟹𝟶𝙼

Visual Studio or Build Tools version, and Windows SDK version

No response

Operating system and free space on the output drive

W10

Before you send it

  • I'm on the newest release, or it still fails on it.
  • I searched the open issues for this error.
  • I'm not attaching game files or anything built from them.
### Builder version The last version ### How you built Hookshot Builder app (Windows) ### Game files given to it A .nup ### The error ```text The menu crashed on my low-spec laptop, and the game wouldn't open. 𝙿𝚛𝚘𝚌𝚎𝚜𝚜𝚘𝚛: 𝙸𝟻-𝟼𝟸𝟶𝟶𝚄 𝙼𝚎𝚖𝚘𝚛𝚢: 𝟷𝟼𝙶𝙱 𝚅𝚒𝚍𝚎𝚘 𝙲𝚊𝚛𝚍: 𝙽𝚅𝙸𝙳𝙸𝙰 𝙶𝚎𝙵𝚘𝚛𝚌𝚎 𝟿𝟹𝟶𝙼 ``` ### Visual Studio or Build Tools version, and Windows SDK version _No response_ ### Operating system and free space on the output drive W10 ### Before you send it - [x] I'm on the newest release, or it still fails on it. - [x] I searched the open issues for this error. - [x] I'm not attaching game files or anything built from them.
nicholasgower commented 2026-11-08 09:27:45 +00:00 (Migrated from github.com)

The pasted error text is unreadable in the issue (encoding), and there is no hookshot_log.txt. Please attach the log, the release name and the GPU/driver; that will show whether the menu crash is the same null-builder/pool family or a separate low-spec path.

The pasted error text is unreadable in the issue (encoding), and there is no `hookshot_log.txt`. Please attach the log, the release name and the GPU/driver; that will show whether the menu crash is the same null-builder/pool family or a separate low-spec path.
NotRexed commented 2026-11-09 05:48:21 +00:00 (Migrated from github.com)

Tracked in #1001, follow there. That issue collects every report of GPUs without mesh shaders, and this one is linked from it with its GPU, version and log details. v2.0.6 brings back the fallback for GPUs without mesh shaders (PR #779). It is untested on these cards, so a v2.0.6 result from you would help. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your hookshot_log.txt.

Tracked in #1001, follow there. That issue collects every report of GPUs without mesh shaders, and this one is linked from it with its GPU, version and log details. v2.0.6 brings back the fallback for GPUs without mesh shaders (PR #779). It is untested on these cards, so a v2.0.6 result from you would help. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your `hookshot_log.txt`.
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Reference
MagicBeanDev/Hookshot#401
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