Intel IRIS XE Bloom error & performance #383

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opened 2026-11-07 23:18:39 +00:00 by X360Z · 1 comment
X360Z commented 2026-11-07 23:18:39 +00:00 (Migrated from github.com)

Builder version

foliage-linux-updater

How you built

Hookshot Builder app (Windows)

Game files given to it

A .nup

The error

I'm running it, and I'm getting about 8 to 15 FPS with small stutters, but the bloom is overly annoying, and the auto exposure is horrible.

i7 11th Generation, Intel Iris XE.

Visual Studio or Build Tools version, and Windows SDK version

Build Tools 2026 Windows SDK 10

Operating system and free space on the output drive

Windows 11 24H2, 62.9 GB Free of 443 GB

Before you send it

  • I'm on the newest release, or it still fails on it.
  • I searched the open issues for this error.
  • I'm not attaching game files or anything built from them.
### Builder version foliage-linux-updater ### How you built Hookshot Builder app (Windows) ### Game files given to it A .nup ### The error ```text I'm running it, and I'm getting about 8 to 15 FPS with small stutters, but the bloom is overly annoying, and the auto exposure is horrible. i7 11th Generation, Intel Iris XE. ``` ### Visual Studio or Build Tools version, and Windows SDK version Build Tools 2026 Windows SDK 10 ### Operating system and free space on the output drive Windows 11 24H2, 62.9 GB Free of 443 GB ### Before you send it - [x] I'm on the newest release, or it still fails on it. - [x] I searched the open issues for this error. - [x] I'm not attaching game files or anything built from them.
NotRexed commented 2026-11-09 05:47:57 +00:00 (Migrated from github.com)

Tracked in #1001, follow there. That issue collects every report of GPUs without mesh shaders, and this one is linked from it with its GPU, version and log details. v2.0.6 brings back the fallback for GPUs without mesh shaders (PR #779). It is untested on these cards, so a v2.0.6 result from you would help. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your hookshot_log.txt.

Tracked in #1001, follow there. That issue collects every report of GPUs without mesh shaders, and this one is linked from it with its GPU, version and log details. v2.0.6 brings back the fallback for GPUs without mesh shaders (PR #779). It is untested on these cards, so a v2.0.6 result from you would help. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your `hookshot_log.txt`.
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MagicBeanDev/Hookshot#383
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