Running low fps after update green screeen fixed stuck at 6fps #38

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opened 2026-11-07 05:33:22 +00:00 by TheGafastian · 7 comments
TheGafastian commented 2026-11-07 05:33:22 +00:00 (Migrated from github.com)
Image
<img width="1271" height="739" alt="Image" src="https://github.com/user-attachments/assets/63aef108-9e89-4926-a816-15d437e7bb07" />
faeyzot commented 2026-11-07 05:37:25 +00:00 (Migrated from github.com)
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same with me

> <img alt="Image" width="1271" height="739" src="https://private-user-images.githubusercontent.com/96672741/698289966-63aef108-9e89-4926-a816-15d437e7bb07.png?jwt=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3OTQwMjk5OTcsIm5iZiI6MTc5NDAyOTY5NywicGF0aCI6Ii85NjY3Mjc0MS82OTgyODk5NjYtNjNhZWYxMDgtOWU4OS00OTI2LWE4MTYtMTVkNDM3ZTdiYjA3LnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNjExMDclMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjYxMTA3VDA1MzQ1N1omWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPTM0Y2VmZmRlOGVlNGY2N2MzMmU2NTIyYjI2ZTQ4YTg3OGIzYTM5MjM4ZTQ3OTZkNTRkYzQ5OTc3Y2YyMzVlYTQmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0JnJlc3BvbnNlLWNvbnRlbnQtdHlwZT1pbWFnZSUyRnBuZyJ9.hZI9mwSIPIXWz1hHLaeKoacvMu2MxKAwJ1hixm9aAB4"> same with me
TheGafastian commented 2026-11-07 05:39:02 +00:00 (Migrated from github.com)

same with me

what are ur pc specs?

> > same with me what are ur pc specs?
faeyzot commented 2026-11-07 05:46:00 +00:00 (Migrated from github.com)

same with me

what are ur pc specs?

ryzen 7500f,rx 9060xt 16 gb,ram 32 gb,ssd nvme game

> > same with me > > what are ur pc specs? ryzen 7500f,rx 9060xt 16 gb,ram 32 gb,ssd nvme game
RedIN3rds commented 2026-11-07 05:51:43 +00:00 (Migrated from github.com)

Does this issue apply to the title screen too? And if you let it play till you get control of link, does the fps go up?

There is a bug at the moment regarding prerendered video playback for some reason, on my machine (rx 9060xt 16gb, 32gb ddr5, ryzen 7 8700g) locking at 10fps when a prerendered video plays.

Does this issue apply to the title screen too? And if you let it play till you get control of link, does the fps go up? There is a bug at the moment regarding prerendered video playback for some reason, on my machine (rx 9060xt 16gb, 32gb ddr5, ryzen 7 8700g) locking at 10fps when a prerendered video plays.
TheGafastian commented 2026-11-07 05:53:48 +00:00 (Migrated from github.com)

same with me

what are ur pc specs?

ryzen 7500f,rx 9060xt 16 gb,ram 32 gb,ssd nvme game

you got a better pc than mine lol it should work

> > > same with me > > > > > > what are ur pc specs? > > ryzen 7500f,rx 9060xt 16 gb,ram 32 gb,ssd nvme game you got a better pc than mine lol it should work
NotRexed commented 2026-11-07 19:41:21 +00:00 (Migrated from github.com)

Movies were very slow on RX 9000 cards because their networks ran in software; later releases changed the movie path (movie-sync). Please try https://github.com/NotRexed/Hookshot/releases/tag/foliage-linux-updater and say whether movies are still around 6 fps; attach hookshot_log.txt (in the game folder, next to hookshot.exe) if so.

Movies were very slow on RX 9000 cards because their networks ran in software; later releases changed the movie path (movie-sync). Please try https://github.com/NotRexed/Hookshot/releases/tag/foliage-linux-updater and say whether movies are still around 6 fps; attach `hookshot_log.txt` (in the game folder, next to `hookshot.exe`) if so.
NotRexed commented 2026-11-09 05:43:22 +00:00 (Migrated from github.com)

Tracked in #995, follow there. That issue collects every report of low FPS while the GPU is not fully used, and shader stutter, and this one is linked from it with its GPU, version and log details. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your hookshot_log.txt.

Tracked in #995, follow there. That issue collects every report of low FPS while the GPU is not fully used, and shader stutter, and this one is linked from it with its GPU, version and log details. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your `hookshot_log.txt`.
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MagicBeanDev/Hookshot#38
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