After the scenes, it stays on this black screen and no longer loads onto the map with the character, but before it did. #332

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opened 2026-11-07 21:10:54 +00:00 by rbmagalhaes2 · 1 comment
rbmagalhaes2 commented 2026-11-07 21:10:54 +00:00 (Migrated from github.com)

Builder version

d

How you built

Hookshot Builder app (Windows)

Game files given to it

A .nup

The error

After the scenes, it stays on this black screen and no longer loads onto the map with the character, but before it did.

[hos Presentation Thread] vk: a frame: mirrors 84 (1264 MB): 18.67 MB synced in 820.9 copies, 20.60 MB written back
[hos Presentation Thread] vk: 10680 presents, 0.8 fps; a frame: 346 draws (18 skipped), 39 dispatches, 37 passes, 49 barriers, 6 submits, 3.3 uploads (4.3 MB), 33 ub updates (24 overlays), GPU-bound wait 0.0 ms; 317 pipelines (140814 ms), 21763 programs (116 failed), 606 textures (1983 MB)
[hos Presentation Thread] vk: skips a frame by vk_draw.cpp line: 3771: 18.5
[hos Presentation Thread] vk: GPU time 9.7 ms a frame (the longest submission 47.2 ms); 4.4 textures made a frame
[hos Presentation Thread] vk: a frame: 2.37 MB unswizzled on the CPU in 0.55 ms
[hos sead::MainThread] vk: replay reads of guest memory as submitted: 260000 (59140 pages from the captures)
[hos ModuleSystemWorker3] vk: replay reads of guest memory as submitted: 280000 (66825 pages from the captures)
[hos BaseProcCreateAndDeleteThread] vk: in play: compute 9790303532c0c309 (9790303532c0c309 0000000000000000), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants
[hos BaseProcCreateAndDeleteThread] vk: compute pipeline of 9790303532c0c309: compiling
[hos GeneralFormatAsync_] vcores: GeneralFormatAsync_ (priority 24) ran without a core after 251.3 ms: core 0: BaseProcCreateAndDeleteThread (23) asked;
[hos sead::MainThread] vcores: sead::MainThread (priority 16) ran without a core after 250.0 ms: core 0: BaseProcCreateAndDeleteThread (23) asked;
[hos BaseProcCreateAndDeleteThread] vk: compute pipeline of 9790303532c0c309: SLOW compile, 1052 ms
[hos BaseProcCreateAndDeleteThread] vk: in play: compute c5b91be5bafa8958 (c5b91be5bafa8958 0000000000000000), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants
[hos BaseProcCreateAndDeleteThread] vk: compute pipeline of c5b91be5bafa8958: compiling
[hos BaseProcCreateAndDeleteThread] vk: in play: compute 27eeb82e8e6f37a6 (27eeb82e8e6f37a6 0000000000000000), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants
[hos BaseProcCreateAndDeleteThread] vk: compute pipeline of 27eeb82e8e6f37a6: compiling
[hos BaseProcCreateAndDeleteThread] vk: slow submit: 1096.0 ms: dispatch 1095.9
[hos BaseProcCreateAndDeleteThread] vk: in play: graphics 36a2312508fd2c1f (f2ce3968a19dc9c5 bae5b3f3582bb106), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants
[hos BaseProcCreateAndDeleteThread] vk: in play: graphics 2e8f4c89b3c5ebb1 (716e6b9ad6adaedf bcdac3b1a41708b2), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants
[hos BaseProcCreateAndDeleteThread] vk: in play: graphics 99333f88073eda43 (f1705b94d47c8368 a77a61042f231e55), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants
[hos BaseProcCreateAndDeleteThread] vk: in play: graphics f00a701d9dcdb96e (283adbd5f543b065 a77a61042f231e55), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants
[hos BaseProcCreateAndDeleteThread] vk: in play: graphics c3d420e3e6e242e7 (36d73d6d6ddd2e0c a77a61042f231e55), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants
[hos BaseProcCreateAndDeleteThread] vk: in play: graphics 0b321acb09902253 (fccf73998f76ace3 0ed1481121384830), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants
[hos BaseProcCreateAndDeleteThread] vk: in play: graphics 1a5ac14f6f49c0c0 (03ef7dec359c4510 0ed1481121384830), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants
[hos BaseProcCreateAndDeleteThread] vk: in play: graphics 6353b8c2dec59f79 (c2f05d4bf4ee691d 9dd0c3441b8dfa7c), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants
[hos BaseProcCreateAndDeleteThread] vk: in play: graphics eb6c4f1348c3118e (e054021eaad1dd55 d71e1031363ffb85), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants
[hos BaseProcCreateAndDeleteThread] vk: in play: graphics 624321281b8ad447 (44699ecb004e1aa3 9dd0c3441b8dfa7c), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants
[hos BaseProcCreateAndDeleteThread] vk: in play: graphics da346f9bf01edc67 (b42dd1fe0258fedc d71e1031363ffb85), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants
[hos BaseProcCreateAndDeleteThread] vk: in play: graphics 4060505ddf9bf16c (d2ea53ef98834ca7 a77a61042f231e55), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants
[hos BaseProcCreateAndDeleteThread] vk: in play: graphics 624975fa150b051d (bfcd2f5255bfa1b3 bcdac3b1a41708b2), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants
[hos BaseProcCreateAndDeleteThread] vk: in play: graphics 2152d11ac60a0b8c (f3796af705996282 bcdac3b1a41708b2), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants
[hos BaseProcCreateAndDeleteThread] vk: in play: graphics 9690fe79049dd59f (f253d7161e55b271 bcdac3b1a41708b2), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants
[hos BaseProcCreateAndDeleteThread] vk: slow submit: 52.6 ms: draw 51.6 descriptors 2.1 programs 3.7 commands 45.5
[hos Presentation Thread] vk: replay reads of guest memory as submitted: 300000 (71330 pages from the captures)
[hos Presentation Thread] vk: slow submit: 17.3 ms: draw 16.8 descriptors 1.0 programs 14.8
[hos Presentation Thread] vk: slow submit: 101.0 ms: draw 99.9 descriptors 1.5 pipelines 1.1 programs 96.3
[hos ModuleSystemWorker2] vk: in play: compute 5b0baadba86c1489 (5b0baadba86c1489 0000000000000000), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants
[hos ModuleSystemWorker2] vk: compute pipeline of 5b0baadba86c1489: compiling

Visual Studio or Build Tools version, and Windows SDK version

windows 11

Operating system and free space on the output drive

250gb ssd nvme

Before you send it

  • I'm on the newest release, or it still fails on it.
  • I searched the open issues for this error.
  • I'm not attaching game files or anything built from them.
### Builder version d ### How you built Hookshot Builder app (Windows) ### Game files given to it A .nup ### The error ```text After the scenes, it stays on this black screen and no longer loads onto the map with the character, but before it did. [hos Presentation Thread] vk: a frame: mirrors 84 (1264 MB): 18.67 MB synced in 820.9 copies, 20.60 MB written back [hos Presentation Thread] vk: 10680 presents, 0.8 fps; a frame: 346 draws (18 skipped), 39 dispatches, 37 passes, 49 barriers, 6 submits, 3.3 uploads (4.3 MB), 33 ub updates (24 overlays), GPU-bound wait 0.0 ms; 317 pipelines (140814 ms), 21763 programs (116 failed), 606 textures (1983 MB) [hos Presentation Thread] vk: skips a frame by vk_draw.cpp line: 3771: 18.5 [hos Presentation Thread] vk: GPU time 9.7 ms a frame (the longest submission 47.2 ms); 4.4 textures made a frame [hos Presentation Thread] vk: a frame: 2.37 MB unswizzled on the CPU in 0.55 ms [hos sead::MainThread] vk: replay reads of guest memory as submitted: 260000 (59140 pages from the captures) [hos ModuleSystemWorker3] vk: replay reads of guest memory as submitted: 280000 (66825 pages from the captures) [hos BaseProcCreateAndDeleteThread] vk: in play: compute 9790303532c0c309 (9790303532c0c309 0000000000000000), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants [hos BaseProcCreateAndDeleteThread] vk: compute pipeline of 9790303532c0c309: compiling [hos GeneralFormatAsync_] vcores: GeneralFormatAsync_ (priority 24) ran without a core after 251.3 ms: core 0: BaseProcCreateAndDeleteThread (23) asked; [hos sead::MainThread] vcores: sead::MainThread (priority 16) ran without a core after 250.0 ms: core 0: BaseProcCreateAndDeleteThread (23) asked; [hos BaseProcCreateAndDeleteThread] vk: compute pipeline of 9790303532c0c309: SLOW compile, 1052 ms [hos BaseProcCreateAndDeleteThread] vk: in play: compute c5b91be5bafa8958 (c5b91be5bafa8958 0000000000000000), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants [hos BaseProcCreateAndDeleteThread] vk: compute pipeline of c5b91be5bafa8958: compiling [hos BaseProcCreateAndDeleteThread] vk: in play: compute 27eeb82e8e6f37a6 (27eeb82e8e6f37a6 0000000000000000), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants [hos BaseProcCreateAndDeleteThread] vk: compute pipeline of 27eeb82e8e6f37a6: compiling [hos BaseProcCreateAndDeleteThread] vk: slow submit: 1096.0 ms: dispatch 1095.9 [hos BaseProcCreateAndDeleteThread] vk: in play: graphics 36a2312508fd2c1f (f2ce3968a19dc9c5 bae5b3f3582bb106), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants [hos BaseProcCreateAndDeleteThread] vk: in play: graphics 2e8f4c89b3c5ebb1 (716e6b9ad6adaedf bcdac3b1a41708b2), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants [hos BaseProcCreateAndDeleteThread] vk: in play: graphics 99333f88073eda43 (f1705b94d47c8368 a77a61042f231e55), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants [hos BaseProcCreateAndDeleteThread] vk: in play: graphics f00a701d9dcdb96e (283adbd5f543b065 a77a61042f231e55), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants [hos BaseProcCreateAndDeleteThread] vk: in play: graphics c3d420e3e6e242e7 (36d73d6d6ddd2e0c a77a61042f231e55), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants [hos BaseProcCreateAndDeleteThread] vk: in play: graphics 0b321acb09902253 (fccf73998f76ace3 0ed1481121384830), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants [hos BaseProcCreateAndDeleteThread] vk: in play: graphics 1a5ac14f6f49c0c0 (03ef7dec359c4510 0ed1481121384830), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants [hos BaseProcCreateAndDeleteThread] vk: in play: graphics 6353b8c2dec59f79 (c2f05d4bf4ee691d 9dd0c3441b8dfa7c), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants [hos BaseProcCreateAndDeleteThread] vk: in play: graphics eb6c4f1348c3118e (e054021eaad1dd55 d71e1031363ffb85), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants [hos BaseProcCreateAndDeleteThread] vk: in play: graphics 624321281b8ad447 (44699ecb004e1aa3 9dd0c3441b8dfa7c), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants [hos BaseProcCreateAndDeleteThread] vk: in play: graphics da346f9bf01edc67 (b42dd1fe0258fedc d71e1031363ffb85), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants [hos BaseProcCreateAndDeleteThread] vk: in play: graphics 4060505ddf9bf16c (d2ea53ef98834ca7 a77a61042f231e55), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants [hos BaseProcCreateAndDeleteThread] vk: in play: graphics 624975fa150b051d (bfcd2f5255bfa1b3 bcdac3b1a41708b2), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants [hos BaseProcCreateAndDeleteThread] vk: in play: graphics 2152d11ac60a0b8c (f3796af705996282 bcdac3b1a41708b2), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants [hos BaseProcCreateAndDeleteThread] vk: in play: graphics 9690fe79049dd59f (f253d7161e55b271 bcdac3b1a41708b2), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants [hos BaseProcCreateAndDeleteThread] vk: slow submit: 52.6 ms: draw 51.6 descriptors 2.1 programs 3.7 commands 45.5 [hos Presentation Thread] vk: replay reads of guest memory as submitted: 300000 (71330 pages from the captures) [hos Presentation Thread] vk: slow submit: 17.3 ms: draw 16.8 descriptors 1.0 programs 14.8 [hos Presentation Thread] vk: slow submit: 101.0 ms: draw 99.9 descriptors 1.5 pipelines 1.1 programs 96.3 [hos ModuleSystemWorker2] vk: in play: compute 5b0baadba86c1489 (5b0baadba86c1489 0000000000000000), inputs 0000000000000000, outputs 00 00 00 00 00 00 00 00, 0 other variants [hos ModuleSystemWorker2] vk: compute pipeline of 5b0baadba86c1489: compiling ``` ### Visual Studio or Build Tools version, and Windows SDK version windows 11 ### Operating system and free space on the output drive 250gb ssd nvme ### Before you send it - [x] I'm on the newest release, or it still fails on it. - [x] I searched the open issues for this error. - [x] I'm not attaching game files or anything built from them.
NotRexed commented 2026-11-09 05:46:46 +00:00 (Migrated from github.com)

Tracked in #1001, follow there. That issue collects every report of GPUs without mesh shaders, and this one is linked from it with its GPU, version and log details. v2.0.6 brings back the fallback for GPUs without mesh shaders (PR #779). It is untested on these cards, so a v2.0.6 result from you would help. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your hookshot_log.txt.

Tracked in #1001, follow there. That issue collects every report of GPUs without mesh shaders, and this one is linked from it with its GPU, version and log details. v2.0.6 brings back the fallback for GPUs without mesh shaders (PR #779). It is untested on these cards, so a v2.0.6 result from you would help. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your `hookshot_log.txt`.
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MagicBeanDev/Hookshot#332
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