On a laptop,the game has severe flickering after the opening cg when launched. #303

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opened 2026-11-07 20:00:45 +00:00 by ww17666006275-lab · 7 comments
ww17666006275-lab commented 2026-11-07 20:00:45 +00:00 (Migrated from github.com)

Builder version

foliage-linux-updater

How you built

Hookshot Builder app (Windows)

Game files given to it

A .nup

The error

After the opening CG,the game has severe flickering

Visual Studio or Build Tools version, and Windows SDK version

No response

Operating system and free space on the output drive

Windows 11 24H2, 210 GB free on D:

Before you send it

  • I'm on the newest release, or it still fails on it.
  • I searched the open issues for this error.
  • I'm not attaching game files or anything built from them.
### Builder version foliage-linux-updater ### How you built Hookshot Builder app (Windows) ### Game files given to it A .nup ### The error ```text After the opening CG,the game has severe flickering ``` ### Visual Studio or Build Tools version, and Windows SDK version _No response_ ### Operating system and free space on the output drive Windows 11 24H2, 210 GB free on D: ### Before you send it - [x] I'm on the newest release, or it still fails on it. - [ ] I searched the open issues for this error. - [ ] I'm not attaching game files or anything built from them.
ww17666006275-lab commented 2026-11-07 20:04:49 +00:00 (Migrated from github.com)

Near the stairs in Link's house, there is no screen flickering as long as the camera is not tilted up or down; leaving this spot or moving the camera causes flickering.

Near the stairs in Link's house, there is no screen flickering as long as the camera is not tilted up or down; leaving this spot or moving the camera causes flickering.
vitorloro-collab commented 2026-11-07 20:13:07 +00:00 (Migrated from github.com)

guess i it's the same error that i'm having, i'm sending the log for help (rtx 4070 mobile + 32GB ram + i7 14700hx)

video: https://drive.google.com/file/d/169zeCDs6THdoPPi3OCXq0c88sky6SFUw/view?usp=sharing
log:

hookshot_log.txt

guess i it's the same error that i'm having, i'm sending the log for help (rtx 4070 mobile + 32GB ram + i7 14700hx) video: https://drive.google.com/file/d/169zeCDs6THdoPPi3OCXq0c88sky6SFUw/view?usp=sharing log: [hookshot_log.txt](https://github.com/user-attachments/files/34527980/hookshot_log.txt)
ww17666006275-lab commented 2026-11-07 20:19:53 +00:00 (Migrated from github.com)
[hookshot_log.txt](https://github.com/user-attachments/files/34528066/hookshot_log.txt)
abdullatif-507 commented 2026-11-07 20:19:54 +00:00 (Migrated from github.com)

@vitorloro-collab
have the same issue, I just record video but when I see the video you record the issue shows more then mine. hope they fix it soon

@vitorloro-collab have the same issue, I just record video but when I see the video you record the issue shows more then mine. hope they fix it soon
NotRexed commented 2026-11-07 20:24:32 +00:00 (Migrated from github.com)

Thanks. Flicker after the opening is tracked in #145. EvilOOT found the main cause (the CPU read the game's brightness sums before the GPU had written them, so auto-exposure stepped up and down several times a second): measured 17-84 brightness jumps per 300 frames before, 0-1 after. It's in the next release.

Thanks. Flicker after the opening is tracked in #145. EvilOOT found the main cause (the CPU read the game's brightness sums before the GPU had written them, so auto-exposure stepped up and down several times a second): measured 17-84 brightness jumps per 300 frames before, 0-1 after. It's in the next release.
matcharge commented 2026-11-07 23:03:51 +00:00 (Migrated from github.com)
[hookshot_log.txt](https://github.com/user-attachments/files/34530308/hookshot_log.txt)
NotRexed commented 2026-11-08 00:40:18 +00:00 (Migrated from github.com)

Thanks for the report! This is the same problem as #145, so I'm folding it into that issue to keep everything in one place. Please follow #145, and add your log there if it shows something new.

Thanks for the report! This is the same problem as #145, so I'm folding it into that issue to keep everything in one place. Please follow #145, and add your log there if it shows something new.
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MagicBeanDev/Hookshot#303
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