On a laptop,the game has severe flickering after the opening cg when launched. #303
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MagicBeanDev/Hookshot#303
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Builder version
foliage-linux-updater
How you built
Hookshot Builder app (Windows)
Game files given to it
A .nup
The error
Visual Studio or Build Tools version, and Windows SDK version
No response
Operating system and free space on the output drive
Windows 11 24H2, 210 GB free on D:
Before you send it
Near the stairs in Link's house, there is no screen flickering as long as the camera is not tilted up or down; leaving this spot or moving the camera causes flickering.
guess i it's the same error that i'm having, i'm sending the log for help (rtx 4070 mobile + 32GB ram + i7 14700hx)
video: https://drive.google.com/file/d/169zeCDs6THdoPPi3OCXq0c88sky6SFUw/view?usp=sharing
log:
hookshot_log.txt
hookshot_log.txt
@vitorloro-collab
have the same issue, I just record video but when I see the video you record the issue shows more then mine. hope they fix it soon
Thanks. Flicker after the opening is tracked in #145. EvilOOT found the main cause (the CPU read the game's brightness sums before the GPU had written them, so auto-exposure stepped up and down several times a second): measured 17-84 brightness jumps per 300 frames before, 0-1 after. It's in the next release.
hookshot_log.txt
Thanks for the report! This is the same problem as #145, so I'm folding it into that issue to keep everything in one place. Please follow #145, and add your log there if it shows something new.