Saves in Documents\My Games\Hookshot on Windows, as on Linux in XDG data #295
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gab9281 wants to merge 2 commits from
windows/my-games-saves into main
pull from: windows/my-games-saves
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Delete branch "windows/my-games-saves"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
One of the parts of #83, split into small PRs.
Linux already keeps saves in
$XDG_DATA_HOME/hookshot, so a rebuilt or new game folder finds them. On Windows they stayed inuser/besidehookshot.exe, so a build into a new folder started with no saves.Documents\My Games\Hookshot(SHGetFolderPath, so Documents wherever it is, OneDrive's included), through the samesaves_dirLinux already uses. The#ifndef _WIN32around it is gone.user/folder from before is moved there once, entry by entry. Nothing is written over an entry already there, and anything that can't be moved keeps the old place.saves-moved.txtbeside the game says where they went.--userstill wins.Validated
saves_dirbuilt alone for Windows (clang-cl, Windows SDK) and run under Proton (GE-Proton11-7):save0/andoptions.inito My Games and wrote the note;user/, untouched.host/hos_main.ccompiles for Windows and Linux. Linux's code is unchanged.🤖 Generated with Claude Code
Thanks. Moving where saves live on Windows is the owner's call (it touches every player's saves and the readme's update steps), so I'm leaving this for review rather than merging it.
Added
74284f9: the update offer kept "skip this version" inuser\beside the game and ran before the saves' folder was chosen. With the saves moving to My Games, a skipped version would have been asked about again at every start. The check now runs once the saves' folder is known and keepshookshot_update_skip.txtthere. Tested under Proton with the dialog answered Cancel: the skip is written to the saves' folder, and the next start finds it and asks nothing.Thanks for the work! We're keeping saves in the game folder's
userfolder on Windows: it's where players look for them and back them up, and an update rebuilds the same folder without touchinguser. Closing.