DLSS DLAA #2848

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opened 2026-11-12 16:54:36 +00:00 by github-sync · 3 comments
Owner

@valentinovacca1999-pixel opened on GitHub · 2026-11-12 16:26 UTC · original

Builder version

2.1.0

How you built

Hookshot Builder app (Windows)

Game files given to it

A .nup

The error

Is it normal that on my laptop with an RTX 4060, I don't see the option for DLSS or DLAA, only FSR? They show up in other ports, just not this one. Is there something I need to do?

Visual Studio or Build Tools version, and Windows SDK version

No response

Operating system and free space on the output drive

Windows 11 26H2, 62 GB free on C:

Before you send it

  • I'm on the newest release, or it still fails on it.
  • I searched the open issues for this error.
  • I'm not attaching game files or anything built from them.
> [@valentinovacca1999-pixel](https://github.com/valentinovacca1999-pixel) opened on GitHub · 2026-11-12 16:26 UTC · [original](https://github.com/NotRexed/Hookshot/issues/2848) ### Builder version 2.1.0 ### How you built Hookshot Builder app (Windows) ### Game files given to it A .nup ### The error ```text Is it normal that on my laptop with an RTX 4060, I don't see the option for DLSS or DLAA, only FSR? They show up in other ports, just not this one. Is there something I need to do? ``` ### Visual Studio or Build Tools version, and Windows SDK version _No response_ ### Operating system and free space on the output drive Windows 11 26H2, 62 GB free on C: ### Before you send it - [x] I'm on the newest release, or it still fails on it. - [x] I searched the open issues for this error. - [x] I'm not attaching game files or anything built from them. <!-- github-sync:item:2848 -->
Author
Owner

@romulof commented on GitHub · 2026-11-12 16:50 UTC · original

You have to select an option in the Hookshot builder to enable DLSS.
After it is built with DLSS support the option show up in Hookshot F1 menu.

> [@romulof](https://github.com/romulof) commented on GitHub · 2026-11-12 16:50 UTC · [original](https://github.com/NotRexed/Hookshot/issues/2848#issuecomment-6829987107) You have to select an option in the Hookshot builder to enable DLSS. After it is built with DLSS support the option show up in Hookshot F1 menu. <!-- github-sync:c:6829987107 -->
Author
Owner

@valentinovacca1999-pixel commented on GitHub · 2026-11-12 17:25 UTC · original

You have to select an option in the Hookshot builder to enable DLSS. After it is built with DLSS support the option show up in Hookshot F1 menu.

I know but when i press F1 the upscale option only shows game's own and FSR neither DLSS nor DLAA appear...

> [@valentinovacca1999-pixel](https://github.com/valentinovacca1999-pixel) commented on GitHub · 2026-11-12 17:25 UTC · [original](https://github.com/NotRexed/Hookshot/issues/2848#issuecomment-6830854527) > You have to select an option in the Hookshot builder to enable DLSS. After it is built with DLSS support the option show up in Hookshot F1 menu. I know but when i press F1 the upscale option only shows game's own and FSR neither DLSS nor DLAA appear... <!-- github-sync:c:6830854527 -->
Author
Owner

@mecpaw commented on GitHub · 2026-11-12 17:51 UTC · original

I'd try recompiling the game from the hookshot builder pointing to the romfs and .hookshot_exefs folders as the source and not your original source. Make sure the builder has access to the internet and it should take no more than 5mins. Set the quality preset to iirc 8Gb or above then you should see DLSS/DLAA appear.

> [@mecpaw](https://github.com/mecpaw) commented on GitHub · 2026-11-12 17:51 UTC · [original](https://github.com/NotRexed/Hookshot/issues/2848#issuecomment-6831484624) I'd try recompiling the game from the hookshot builder pointing to the romfs and .hookshot_exefs folders as the source and not your original source. Make sure the builder has access to the internet and it should take no more than 5mins. Set the quality preset to iirc 8Gb or above then you should see DLSS/DLAA appear. <!-- github-sync:c:6831484624 -->
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MagicBeanDev/Hookshot#2848
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