[Bug] Map position marker (Triangle) permanently stuck at Lake Hylia after using Debug Teleport on an imported save file #2845
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MagicBeanDev/Hookshot#2845
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Hookshot version
v2.1.0
What kind of problem
Sound, controls or saves
What happened
When using the in-game Debug Menu (Travel -> Teleport) to teleport to Lake Hylia, the player's position marker (the triangle on the map) gets permanently stuck at Lake Hylia. Even if the player physically moves or teleports to other regions, the map marker does not update and remains fixed at Lake Hylia.
Steps to Reproduce :
Troubleshooting already done :
Additional Context :
I have confirmed that this is strictly a save file issue. A fresh save works fine, but loading my migrated save file causes the map marker to freeze. For copyright reasons, I will not upload the save file here. However, I am happy to provide any specific memory offsets or debug logs if the developer tells me how to extract them.
Where in the game
Lake Hylia
How often
Every time
Graphics card and driver version
AMD Radeon RX 7900 XTX,Mesa 26.2.6-arch1.1
CPU, RAM and operating system
AMD Ryzen 9 7950X,32G,Arch Linux(7.2.14-zen1-1-zen)
Changes from the defaults
No response
Other software hooked into the game
No, nothing hooked in
hookshot_log.txt
hookshot_log.txt
Screenshots or video
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