PsychoV35 tonemapper oversharpens image + causes jagged edges of character #2833
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MagicBeanDev/Hookshot#2833
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Hookshot version
v2.1.0-rc.3-256-g51da0464
What kind of problem
Graphics (missing, black or wrong-coloured things, lighting, flicker)
What happened
The PsychoV35 tonemapper extremely over-sharpens the image (even with insert-menu sharpness slider at 0). Vanilla tonemapper works as expected, and has a soft image at 0 on sharpness slider.
Edges of character become very jagged. Possibly related to this issue/PR: #2707, which concerns DLSS/DLAA, PsychoV35 and RGBA16F.
Where in the game
All areas
How often
Every time
Graphics card and driver version
RX 9070 XT 26.10.2
CPU, RAM and operating system
Ryzen 7 9800X3D, 32GB RAM, Windows 11
Changes from the defaults
Upscaler: FSR 4
Render resolution: Native (1440p)
Sharpness: 0
FG: off
Vsync: off
HDR: Native
HDR Tonemapper: PsychoV35
Anistropic filtering: 16x
Other software hooked into the game
No, nothing hooked in
hookshot_log.txt
hookshot_log.1.txt
hookshot_log.txt
report.txt
Screenshots or video
GH won't let me upload .jxl images, so I've uploaded them here:
https://file.garden/avXeNTRCUlK-97mG/PsychoV35.jxl
https://file.garden/avXeNTRCUlK-97mG/Vanilla.jxl
Please note, I'm not sure if the tonemapping etc. has properly worked on these HDR screenshots.
Before you send it