feat(vk): ParLock counted by site, and why its two busiest sites take it #2786
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RX_VK_PARALLELis slower than the serial path, and its log only said the workers took one lock 739 times per command buffer and waited 3.65 ms, which nobody can act on. This PR counts the lock by site and records why its two busiest sites take it, anddocs/performance.mdwrites down what that showed. It was split out of #1834, as Joey-Magnus suggested, and builds on its own on main.What it does
ParLockby site (vk_internal.h,vk_replay.cpp):ParLockrecords the file and line it's taken at, using defaulted__builtin_FILE()/__builtin_LINE()arguments, so no call site changes. It also records how long each site waited.par_sites_report()logs the busiest sites next to the existing parallel line. None of it runs while parallel replay is off.gpu_buffer_bind's pool lookup (vk_memory.cpp,memory_pool_lock_reasons): a written binding, a thread-cache miss, or the mirror state.vk_texture.cpp,texture_touch_misses): an upload in flight, a texture never uploaded, or the epoch's first check.docs/performance.mdrecords where the frame goes (CPU-bound in recording), the parallel replay's measurements against serial, and what the sites show. For Ocarina, the fixed cost per command buffer is the main cost, not the lock. It names functions, not line numbers.tests/direct_buffer_writes_test.cppdeclares the countersgpu_buffer_bindnow keeps.The NVIDIA shader-cache default that #1834 had isn't in here. As noted on #1834, that would be its own PR and a maintainer decision.
Testing
vk_texture.cpp,vk_memory.cpp,vk_replay.cppandvk_draw.cppcompile with clang usingnx2/build.py's renderer flags.tests/run_all.py, the whole suite, locally: 433 passed. The failures are exactly the ones main at51da0464has on this machine, all down to the local toolchain.docs/performance.mdare from Linux, an RTX 5060 Ti, headless, in Kokiri Forest, as the doc says.🤖 Generated with Claude Code
I merged this into current main and ran tests/test_direct_buffer_writes.py and the vk, replay and memory subset of run_all with the Vulkan headers. All pass. par_sites is only written under par_mu and reset after par_active goes false, so it is safe. Three points: