docs: add the tested-configurations row for #2748's game run #2757

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github-sync wants to merge 1 commit from github/pr/2757 into main
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@Jiro131 opened this pull request on GitHub · 2026-11-12 11:15 UTC · original

#2748 (the Windows parallel lift emit) was played before it went in, but that run was only described in the PR; docs/tested-configurations.md asks for a row per run, so the next tester can see that this setup is covered.

One row, newest first: build v2.1.0-rc.3-256-gf79aa054 (#2748's branch plus the damaged-texture check change of #2754), Windows 11, RTX 4090 on NVIDIA 621.01, 5120x1440, upscaler and frame generation off, 60 fps cap, Kokiri Forest from a save. The figures come from hookshot_log.txt: 32 windows of 120 presents in Kokiri, median 56.1 fps (43.4-60.6) at 1,764-3,926 draws, no device lost.

Docs only: no code, no test change.

🤖 Generated with Claude Code

> [@Jiro131](https://github.com/Jiro131) opened this pull request on GitHub · 2026-11-12 11:15 UTC · [original](https://github.com/NotRexed/Hookshot/pull/2757) #2748 (the Windows parallel lift emit) was played before it went in, but that run was only described in the PR; `docs/tested-configurations.md` asks for a row per run, so the next tester can see that this setup is covered. One row, newest first: build `v2.1.0-rc.3-256-gf79aa054` (#2748's branch plus the damaged-texture check change of #2754), Windows 11, RTX 4090 on NVIDIA 621.01, 5120x1440, upscaler and frame generation off, 60 fps cap, Kokiri Forest from a save. The figures come from `hookshot_log.txt`: 32 windows of 120 presents in Kokiri, median 56.1 fps (43.4-60.6) at 1,764-3,926 draws, no device lost. Docs only: no code, no test change. 🤖 Generated with [Claude Code](https://claude.com/claude-code) <!-- github-sync:item:2757 -->
The game run behind #2748 (Windows parallel lift emit), in Kokiri Forest on
an RTX 4090, was described in the PR but had no row here.

Assisted-by: Claude Code
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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@Joey-Magnus approved on GitHub · 2026-11-12 14:35 UTC · original

This is docs only: one row at the top of docs/tested-configurations.md for the RTX 4090 run of #2748, which is merged. The row has what the table asks for: the build with its source commit, OS, GPU and driver, CPU and RAM, settings, where it was played, and figures taken from hookshot_log.txt. It also says plainly that the build included the #2754 damaged-texture change on top of #2748's branch, which is the honest way to record it. CI is green.

The only thing to watch is that #2755 and #2756 add a row at the same place, so whichever of the three lands later needs a trivial rebase of that line.

> [@Joey-Magnus](https://github.com/Joey-Magnus) approved on GitHub · 2026-11-12 14:35 UTC · [original](https://github.com/NotRexed/Hookshot/pull/2757#pullrequestreview-5876247659) This is docs only: one row at the top of docs/tested-configurations.md for the RTX 4090 run of #2748, which is merged. The row has what the table asks for: the build with its source commit, OS, GPU and driver, CPU and RAM, settings, where it was played, and figures taken from hookshot_log.txt. It also says plainly that the build included the #2754 damaged-texture change on top of #2748's branch, which is the honest way to record it. CI is green. The only thing to watch is that #2755 and #2756 add a row at the same place, so whichever of the three lands later needs a trivial rebase of that line. <!-- github-sync:r:5876247659 -->
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