fix(vk): skip clears of textures kept in ASTC blocks #2718
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Delete branch "github/pr/2718"
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clear_tex already leaves BC images out of vkCmdClearColorImage, but not ASTC
ones. On a GPU that samples ASTC natively the image stays in ASTC blocks, and
the Vulkan spec does not allow vkCmdClearColorImage on a compressed format; the
region path only converts the rectangle to BC blocks. A colour written over ASTC
blocks would be garbage anyway.
What changed (gpu/vk/vk_xfer.cpp, clear_tex): a clear of an image whose format
is ASTC is skipped with a one-time warning (warn 14). The texture is not marked
GPU-written, on purpose: nothing was written to it. Decoded ASTC textures (RGBA8)
and every other format are cleared as before.
Only devices that expose textureCompressionASTC_LDR (Intel iGPUs and similar)
reach this code; AMD and NVIDIA desktop drivers don't.
How tested: release build; Zelda OoT on Radeon RX 9070 XT (Windows,
Adrenalin), which checks that the change does not affect a GPU without native
ASTC. The ASTC path itself was not run.
Assisted-by: GitHub Copilot
018c3dfb09to8d4f25e71aCI never ran here. I merged this with #2719, #2741, #2742 and #2743 onto current main. I compiled vk_xfer.cpp with clang++ using the back end's flags and ran tests/run_all.py with the Vulkan headers. None of the failures come from this PR, and test_bc_raw_targets.py and test_vulkan_clear_mip.py pass.
The guard is right. vkCmdClearColorImage must not be given a compressed format, and with astc_native() the image keeps the ASTC VkFormat, so the whole-image branch at gpu/vk/vk_xfer.cpp:340 would do exactly that. BC3-kept ASTC still goes down the raw path as before.
Two notes:
8d4f25e71atod307b8d423Thanks. You're right on both. The description no longer claims drivers hang: it says the spec does not allow it, that only devices with textureCompressionASTC_LDR reach this code, and that the RX 9070 XT test only checks a GPU without native ASTC is unaffected. Skipping texture_written is intended, since nothing is written; that is in the commit and description now.