Building Pipelines - 50k + 27k pipelines to build #2696

Open
opened 2026-11-12 07:27:36 +00:00 by github-sync · 3 comments
Owner

@jedinjapan opened on GitHub · 2026-11-12 06:44 UTC · original

Builder version

v2.1.0 dev

How you built

Hookshot Builder app (Windows)

Game files given to it

romfs and exefs folders

The error

The builder has declared and begun building 51,000 shaders, well in excess of any previous build attempt. 

Is this normal and intended behavior?

This is on a 9070XT with a 9800X3D, having previously played for a number of hours.

Visual Studio or Build Tools version, and Windows SDK version

No response

Operating system and free space on the output drive

windows 11, 32tb free

Before you send it

  • I'm on the newest release, or it still fails on it.
  • I searched the open issues for this error.
  • I'm not attaching game files or anything built from them.
> [@jedinjapan](https://github.com/jedinjapan) opened on GitHub · 2026-11-12 06:44 UTC · [original](https://github.com/NotRexed/Hookshot/issues/2696) ### Builder version v2.1.0 dev ### How you built Hookshot Builder app (Windows) ### Game files given to it romfs and exefs folders ### The error ```text The builder has declared and begun building 51,000 shaders, well in excess of any previous build attempt. Is this normal and intended behavior? This is on a 9070XT with a 9800X3D, having previously played for a number of hours. ``` ### Visual Studio or Build Tools version, and Windows SDK version _No response_ ### Operating system and free space on the output drive windows 11, 32tb free ### Before you send it - [x] I'm on the newest release, or it still fails on it. - [x] I searched the open issues for this error. - [x] I'm not attaching game files or anything built from them. <!-- github-sync:item:2696 -->
Author
Owner

@jedinjapan commented on GitHub · 2026-11-12 06:57 UTC · original

I have 16 threads and nothing else using CPU, and it has been building for 2 hours now, and says it will take another hour or more.

Again, if this is the new normal I understand, but this is so exponentially longer than previous builds it feels like an error or bug.

> [@jedinjapan](https://github.com/jedinjapan) commented on GitHub · 2026-11-12 06:57 UTC · [original](https://github.com/NotRexed/Hookshot/issues/2696#issuecomment-6817009090) I have 16 threads and nothing else using CPU, and it has been building for 2 hours now, and says it will take another hour or more. Again, if this is the new normal I understand, but this is so exponentially longer than previous builds it feels like an error or bug. <!-- github-sync:c:6817009090 -->
Author
Owner

@jedinjapan commented on GitHub · 2026-11-12 08:20 UTC · original

It just completed. The game ran terribly and lagged extremely. I restarted.

I see 1.5gb of MKW pipelines in the build directory.

Edit: In total it built something like 8gb of shaders and programs, mostly programs. I have reverted to the previous release, but wanted to report this in case anyone else experiences this.

> [@jedinjapan](https://github.com/jedinjapan) commented on GitHub · 2026-11-12 08:20 UTC · [original](https://github.com/NotRexed/Hookshot/issues/2696#issuecomment-6818516467) It just completed. The game ran terribly and lagged extremely. I restarted. I see 1.5gb of MKW pipelines in the build directory. Edit: In total it built something like 8gb of shaders and programs, mostly programs. I have reverted to the previous release, but wanted to report this in case anyone else experiences this. <!-- github-sync:c:6818516467 -->
Author
Owner

@uifor commented on GitHub · 2026-11-12 08:50 UTC · original

I’ve encountered the same issue.

> [@uifor](https://github.com/uifor) commented on GitHub · 2026-11-12 08:50 UTC · [original](https://github.com/NotRexed/Hookshot/issues/2696#issuecomment-6819093803) I’ve encountered the same issue. <!-- github-sync:c:6819093803 -->
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Reference
MagicBeanDev/Hookshot#2696
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