Hyrule Town Square Partial Dark Assets #269

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opened 2026-11-07 18:18:26 +00:00 by Gh0sTSaysHi · 2 comments
Gh0sTSaysHi commented 2026-11-07 18:18:26 +00:00 (Migrated from github.com)
Image Image

As you can see in the image, the Town npcs and certain assets are really dark. A lot of the town is bright too so I guess kind of a toss up.

Playing on a 4070 Super with 32GB of Ram.

<img width="1274" height="747" alt="Image" src="https://github.com/user-attachments/assets/21102f89-2915-4632-9ae9-bb0c36e6cd02" /> <img width="1277" height="742" alt="Image" src="https://github.com/user-attachments/assets/61e48591-cd30-4543-ac46-d75c00db1ba5" /> As you can see in the image, the Town npcs and certain assets are really dark. A lot of the town is bright too so I guess kind of a toss up. Playing on a 4070 Super with 32GB of Ram.
hiKareeem commented 2026-11-07 19:29:28 +00:00 (Migrated from github.com)

Similar issue in Goron City, NPCs reflect point light from Navi but not environmental lights.

Image Image
Similar issue in Goron City, NPCs reflect point light from Navi but not environmental lights. <img width="661" height="1735" alt="Image" src="https://github.com/user-attachments/assets/2078d2ab-f947-433f-847b-e7b7ad8e90af" /> <img width="1322" height="1306" alt="Image" src="https://github.com/user-attachments/assets/1d352e87-d8f1-4754-848c-4596e3608e22" />
NotRexed commented 2026-11-07 19:39:12 +00:00 (Migrated from github.com)

Thanks. Lighting that is too bright (bloom, overexposure) or too dark (shadows, faces, NPCs) is tracked in #36. https://github.com/NotRexed/Hookshot/releases/tag/foliage-linux-updater brings EvilOOT's lighting work (Link, signs and ferns are lit again, and the game's own fog), so please try it; what remains is followed in #36. Closing as a duplicate.

Thanks. Lighting that is too bright (bloom, overexposure) or too dark (shadows, faces, NPCs) is tracked in #36. https://github.com/NotRexed/Hookshot/releases/tag/foliage-linux-updater brings EvilOOT's lighting work (Link, signs and ferns are lit again, and the game's own fog), so please try it; what remains is followed in #36. Closing as a duplicate.
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MagicBeanDev/Hookshot#269
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