Debug Tools addition #2584

Closed
opened 2026-11-12 00:18:18 +00:00 by ZethRyder · 1 comment
ZethRyder commented 2026-11-12 00:18:18 +00:00 (Migrated from github.com)

The idea

The developers for OoT really went out of their way to add death barriers everywhere outside of normal gameplay. Since we got the no clip added in the debug menu, would it be possible to add the ability to enable/disable these death barriers? If you accidentally no clip into some of them it can cause repeated death loops requiring a restart of the program.

### The idea The developers for OoT really went out of their way to add death barriers everywhere outside of normal gameplay. Since we got the no clip added in the debug menu, would it be possible to add the ability to enable/disable these death barriers? If you accidentally no clip into some of them it can cause repeated death loops requiring a restart of the program.
NotRexed commented 2026-11-12 03:08:12 +00:00 (Migrated from github.com)

Thanks for the report. Reports of the same kind are collected in #1007, which lists this one with your details and links back here, so one fix closes them together. Follow #1007 for the fix and add new details there (or here). If this turns out to be separate it will be reopened.

Thanks for the report. Reports of the same kind are collected in #1007, which lists this one with your details and links back here, so one fix closes them together. Follow #1007 for the fix and add new details there (or here). If this turns out to be separate it will be reopened.
Commenting is not possible because the repository is archived.
No milestone
No assignees
1 participant
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set

Reference
MagicBeanDev/Hookshot#2584
No description provided.