Significant FPS drop when entering Hyrule Town (area with villagers) #2398
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MagicBeanDev/Hookshot#2398
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Hookshot version
2.1
What kind of problem
Low fps or stutter
What happened
I've noticed a very considerable performance drop when entering Hyrule Town, specifically in the area populated by villagers.
As soon as I enter the town, the frame rate drops dramatically compared to other areas of the game. The performance loss is quite noticeable and makes gameplay significantly less smooth.
Steps to reproduce
Launch the game.
Travel to Hyrule Town.
Enter the area where the villagers are located.
Observe the significant FPS drop.
Expected behavior
Performance should remain relatively stable when entering the town, without such a drastic reduction in frame rate.
Actual behavior
There is a substantial performance degradation inside Hyrule Town, particularly around the villagers. The frame rate drops considerably compared to other locations.
System specifications
CPU: AMD Ryzen 7 7800X3D
GPU: NVIDIA GeForce RTX 5070 12GB
RAM: 32GB DDR5 6400MHz
OS: Windows 11 64-bit
Could this area be optimized? It seems that the number of NPCs or something being rendered in this particular location may be causing a significant performance bottleneck.
Where in the game
Hyrule Town
How often
Every time
Graphics card and driver version
NVIDIA GeForce RTX 5070 12GB ver. 621.14
CPU, RAM and operating system
ryzen 7 7800x3D
Changes from the defaults
hookshot_log.txt
Other software hooked into the game
Yes (named under "Changes from the defaults")
hookshot_log.txt
Screenshots or video
No response
Before you send it
This same issue occurs with me. I have an RTX 5070, 9600 AMD CPU, and 32GB RAM.
Same here rtx 5090 12900k 32gb
Same here, RTX 5080, 7950X, 64GB (no problem in the previous version)
Same for me RTX5070TI Laptop GPU Intel Core Ultra 9 275HX 32GB Ram. Also I have like 2-5 FPS when i enter the first room in Hyrule Town (located on the right side right when you go in Hyrule Town as kid link). Maybe thats because there are so many jars.
Thanks for the report. Reports of the same problem are now collected in #995, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #995 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.