Black screen 4060ti #233

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opened 2026-11-07 17:02:13 +00:00 by Gabfrem · 2 comments
Gabfrem commented 2026-11-07 17:02:13 +00:00 (Migrated from github.com)

hookshot_log.txt

Hello guys, I've got a black screen each time the first cutscene finishes. I've also already tried to delete the 3 cache files, but it does the same thing anyway.
I've got an RTX 4060 Ti 8Go, 48Go RAM, and a Ryzen 7 7700.

Image
[hookshot_log.txt](https://github.com/user-attachments/files/34524612/hookshot_log.txt) Hello guys, I've got a black screen each time the first cutscene finishes. I've also already tried to delete the 3 cache files, but it does the same thing anyway. I've got an RTX 4060 Ti 8Go, 48Go RAM, and a Ryzen 7 7700. <img width="1283" height="758" alt="Image" src="https://github.com/user-attachments/assets/a4147472-ada7-42d5-886d-272bb019a574" />
Gabfrem commented 2026-11-07 17:31:54 +00:00 (Migrated from github.com)

I've just tried with the fork for low VRAM, but it does the same thing.

I've just tried with the fork for low VRAM, but it does the same thing.
NotRexed commented 2026-11-07 19:38:45 +00:00 (Migrated from github.com)

Thanks for the log: it ends in a GPU "device lost" in a compute dispatch right after the first in-game frames, the crash tracked in #150 (your checkpoint program, 4b03b3040d7cf076, is useful data there). Deleting the caches doesn't help with this one. Closing as a duplicate; please try https://github.com/NotRexed/Hookshot/releases/tag/foliage-linux-updater and post in #150 if it still happens.

Thanks for the log: it ends in a GPU "device lost" in a compute dispatch right after the first in-game frames, the crash tracked in #150 (your checkpoint program, 4b03b3040d7cf076, is useful data there). Deleting the caches doesn't help with this one. Closing as a duplicate; please try https://github.com/NotRexed/Hookshot/releases/tag/foliage-linux-updater and post in #150 if it still happens.
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MagicBeanDev/Hookshot#233
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