High VRAM usage #2268
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MagicBeanDev/Hookshot#2268
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Hookshot version
v2.1.0
What kind of problem
Low fps or stutter
What happened
Apparently, 12 GB of VRAM is not enough, which causes serious FPS drops.
It doesn't depend on the DLSS preset or the render resolution.
Where in the game
Everywhere
How often
Every time
Graphics card and driver version
RTX 5070, 621.14
CPU, RAM and operating system
Ryzen 5 3600, 32 GB, Windows 11 (26H2)
Changes from the defaults
DLSS NR is being used with integration via ReShade; it was the one that reported the lack of VRAM.
Other software hooked into the game
Yes (named under "Changes from the defaults")
hookshot_log.txt
hookshot_log.txt
Screenshots or video
No response
Before you send it
i have the same
Ditto.
Ryzen 5 2600, 3080ti, 24 gigs of RAM.
RAM somehow gets filled first, and then VRAM gets filled.
Not sure why it's happening in that order.
Thanks for the report. Reports of the same problem are now collected in #993, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #993 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.