Feature Request: Individual In-Game Action Remapping #2231
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MagicBeanDev/Hookshot#2231
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The idea
Hi! First of all, thank you for your amazing work on this project!
I was wondering if you could consider implementing an individual action remapping system, similar to the one in Lies of P for example.
To clarify, I'm not referring to simply remapping physical controller buttons, but rather allowing players to independently assign a different button to each in-game action.
One issue with Ocarina of Time's original control scheme is that certain actions share the same button. For example, interacting with NPCs and running are assigned to the same button. This means there's currently no way to change the button for one action without also affecting the other.
It would be great to have a system that allows players to customize each action independently, even when multiple actions originally share the same button.
I believe this would be a fantastic quality-of-life improvement, especially for players who prefer a more customizable control scheme.
Thank you for considering the suggestion!
Anything else
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Thanks for the report. Reports of the same problem are now collected in #1007, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #1007 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.