i dont have dlss or dlaa option #2173

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opened 2026-11-11 06:02:28 +00:00 by ailemahoma112233-netizen · 18 comments
ailemahoma112233-netizen commented 2026-11-11 06:02:28 +00:00 (Migrated from github.com)

Hookshot version

2.1.0

What kind of problem

Graphics (missing, black or wrong-coloured things, lighting, flicker)

What happened

I don't have the option to enable DLSS or DLAA, even though I have an RTX 3080 Ti graphics card.

Where in the game

game sating

How often

Every time

Graphics card and driver version

RTX 3080ti

CPU, RAM and operating system

i5 14400f 32 g ram

Changes from the defaults

No response

Other software hooked into the game

No, nothing hooked in

hookshot_log.txt

I don't have the option to enable DLSS or DLAA, even though I have an RTX 3080 Ti graphics card.

Screenshots or video

No response

Before you send it

  • I'm on the newest release, or the problem is still there on it.
  • I searched the open issues for this problem.
  • I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
### Hookshot version 2.1.0 ### What kind of problem Graphics (missing, black or wrong-coloured things, lighting, flicker) ### What happened I don't have the option to enable DLSS or DLAA, even though I have an RTX 3080 Ti graphics card. ### Where in the game game sating ### How often Every time ### Graphics card and driver version RTX 3080ti ### CPU, RAM and operating system i5 14400f 32 g ram ### Changes from the defaults _No response_ ### Other software hooked into the game No, nothing hooked in ### hookshot_log.txt I don't have the option to enable DLSS or DLAA, even though I have an RTX 3080 Ti graphics card. ### Screenshots or video _No response_ ### Before you send it - [x] I'm on the newest release, or the problem is still there on it. - [x] I searched the open issues for this problem. - [x] I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
sYnapZiX commented 2026-11-11 06:19:55 +00:00 (Migrated from github.com)

Same for me! Non TI RTX 3080. It's also a little bit useless that it can only be enabled in the builder (which is never used again by anyone after the first build) but not in the updater.

Manually launching the phyton script mentioned in the readme does download the SDK but not copy it to the game folder and the instructions don't make it clear which folder is meant by "game folder\ngx" because copying the nvngx_dlss.dll to the "game folder\ngx" does absolutely nothing so "game folder" must be something else BUT the actual game folder. Moving it to the "bin" sub folder doesn't do anything either.

The option is just simply not available.

Same for me! Non TI RTX 3080. It's also a little bit useless that it can only be enabled in the builder (which is never used again by anyone after the first build) but not in the updater. Manually launching the phyton script mentioned in the readme does download the SDK but not copy it to the game folder and the instructions don't make it clear which folder is meant by "game folder\ngx" because copying the nvngx_dlss.dll to the "game folder\ngx" does absolutely nothing so "game folder" must be something else BUT the actual game folder. Moving it to the "bin" sub folder doesn't do anything either. The option is just simply not available.
ailemahoma112233-netizen commented 2026-11-11 06:26:11 +00:00 (Migrated from github.com)

This is a problem. How can we solve it? Any - [ ] help?

This is a problem. How can we solve it? Any - [ ] help?
WheatleyOSv2 commented 2026-11-11 06:34:25 +00:00 (Migrated from github.com)

I have RTX5070, same problem.
Changes in .ini file also do nothing.

I have RTX5070, same problem. Changes in .ini file also do nothing.
sYnapZiX commented 2026-11-11 06:40:45 +00:00 (Migrated from github.com)

I don't understand why this has to be such a procedure in the first place. The code for DLSS support (the menu options and the call to the nvngx_dlss.dll) should be compiled into the game regardless of the presence of the NGX SDK and adding it to the game should be nothing more but copying the DLL beside the main executable like it is with literally ANY other game/recomp.

I don't understand why this has to be such a procedure in the first place. The code for DLSS support (the menu options and the call to the nvngx_dlss.dll) should be compiled into the game regardless of the presence of the NGX SDK and adding it to the game should be nothing more but copying the DLL beside the main executable like it is with literally ANY other game/recomp.
innervisions commented 2026-11-11 07:17:56 +00:00 (Migrated from github.com)

For me (4070 ti) I initially neglected to select DLSS in the builder. Attempting it after the fact didn't work, but deleting the build and rebuilding from scratch fixed the issue.

For me (4070 ti) I initially neglected to select DLSS in the builder. Attempting it after the fact didn't work, but deleting the build and rebuilding from scratch fixed the issue.
ailemahoma112233-netizen commented 2026-11-11 07:24:19 +00:00 (Migrated from github.com)

Delete everything, reinstall the port from scratch, and tell me what you see.

Delete everything, reinstall the port from scratch, and tell me what you see.
ailemahoma112233-netizen commented 2026-11-11 07:25:37 +00:00 (Migrated from github.com)

I don't understand why this has to be such a procedure in the first place. The code for DLSS support (the menu options and the call to the nvngx_dlss.dll) should be compiled into the game regardless of the presence of the NGX SDK and adding it to the game should be nothing more but copying the DLL beside the main executable like it is with literally ANY other game/recomp.

Delete everything and reinstall the port, then let me know what you see; I’m at work right now, so I can’t perform the deletion and reinstallation myself

> I don't understand why this has to be such a procedure in the first place. The code for DLSS support (the menu options and the call to the nvngx_dlss.dll) should be compiled into the game regardless of the presence of the NGX SDK and adding it to the game should be nothing more but copying the DLL beside the main executable like it is with literally ANY other game/recomp. Delete everything and reinstall the port, then let me know what you see; I’m at work right now, so I can’t perform the deletion and reinstallation myself
ailemahoma112233-netizen commented 2026-11-11 07:30:33 +00:00 (Migrated from github.com)

For me (4070 ti) I initially neglected to select DLSS in the builder. Attempting it after the fact didn't work, but deleting the build and rebuilding from scratch fixed the issue.

Do you suggest deleting the port and reinstalling it?

> For me (4070 ti) I initially neglected to select DLSS in the builder. Attempting it after the fact didn't work, but deleting the build and rebuilding from scratch fixed the issue. Do you suggest deleting the port and reinstalling it?
sYnapZiX commented 2026-11-11 07:34:14 +00:00 (Migrated from github.com)

I for sure won't delete everything. It takes way too long to recompile and i'm slowly getting sick from staring at that screen over and over again. It's a developer issue and nothing any of us has to fix. The code to support DLSS after dropping the DLL into a folder that actually makes sense has to be built in from the get-go.

I for sure won't delete everything. It takes way too long to recompile and i'm slowly getting sick from staring at that screen over and over again. It's a developer issue and nothing any of us has to fix. The code to support DLSS after dropping the DLL into a folder that actually makes sense has to be built in from the get-go.
ailemahoma112233-netizen commented 2026-11-11 07:41:19 +00:00 (Migrated from github.com)

I for sure won't delete everything. It takes way too long to recompile and i'm slowly getting sick from staring at that screen over and over again. It's a developer issue and nothing any of us has to fix. The code to support DLSS after dropping the DLL into a folder that actually makes sense has to be built in from the get-go.

You can take a copy of the save file and place it in any emulator or platform you like; that’s what I always do.

> I for sure won't delete everything. It takes way too long to recompile and i'm slowly getting sick from staring at that screen over and over again. It's a developer issue and nothing any of us has to fix. The code to support DLSS after dropping the DLL into a folder that actually makes sense has to be built in from the get-go. You can take a copy of the save file and place it in any emulator or platform you like; that’s what I always do.
innervisions commented 2026-11-11 07:43:11 +00:00 (Migrated from github.com)

For me (4070 ti) I initially neglected to select DLSS in the builder. Attempting it after the fact didn't work, but deleting the build and rebuilding from scratch fixed the issue.

Do you suggest deleting the port and reinstalling it?

It worked for me. DLSS is working beautifully. Obviously it’s going to take time to rebuild but it seems like it’s the only workaround for the time being.

The only issue I’m having now is HDR not working but that’s a separate issue.

> > For me (4070 ti) I initially neglected to select DLSS in the builder. Attempting it after the fact didn't work, but deleting the build and rebuilding from scratch fixed the issue. > > Do you suggest deleting the port and reinstalling it? It worked for me. DLSS is working beautifully. Obviously it’s going to take time to rebuild but it seems like it’s the only workaround for the time being. The only issue I’m having now is HDR not working but that’s a separate issue.
dem0z commented 2026-11-11 08:22:00 +00:00 (Migrated from github.com)

You need to compile the game with the DLSS or FSR4 ticked in Hookshot Builder.

You need to compile the game with the DLSS or FSR4 ticked in Hookshot Builder.
ailemahoma112233-netizen commented 2026-11-11 08:24:22 +00:00 (Migrated from github.com)

You need to compile the game with the DLSS or FSR4 ticked in Hookshot Builder.

any link for that or how i do it

> You need to compile the game with the DLSS or FSR4 ticked in Hookshot Builder. any link for that or how i do it
dem0z commented 2026-11-11 08:39:52 +00:00 (Migrated from github.com)

You need to compile the game with the DLSS or FSR4 ticked in Hookshot Builder.

any link for that or how i do it

It's in the Releases page HookshotBuilder.exe

> > You need to compile the game with the DLSS or FSR4 ticked in Hookshot Builder. > > any link for that or how i do it It's in the Releases page [HookshotBuilder.exe](https://github.com/NotRexed/Hookshot/releases/download/v2.1.0/HookshotBuilder.exe)
dem0z commented 2026-11-11 09:25:43 +00:00 (Migrated from github.com)

I for sure won't delete everything. It takes way too long to recompile and i'm slowly getting sick from staring at that screen over and over again. It's a developer issue and nothing any of us has to fix. The code to support DLSS after dropping the DLL into a folder that actually makes sense has to be built in from the get-go.

Builder took me like 2 minutes to add DLSS, just point it to romfs and exefs in your current installation and you're done so no need to delete anything. just don't fuck with the files adding dll files and editing ini none of that is needed.

> I for sure won't delete everything. It takes way too long to recompile and i'm slowly getting sick from staring at that screen over and over again. It's a developer issue and nothing any of us has to fix. The code to support DLSS after dropping the DLL into a folder that actually makes sense has to be built in from the get-go. Builder took me like 2 minutes to add DLSS, just point it to romfs and exefs in your current installation and you're done so no need to delete anything. just don't fuck with the files adding dll files and editing ini none of that is needed.
flaretoniii commented 2026-11-11 18:36:51 +00:00 (Migrated from github.com)

I for sure won't delete everything. It takes way too long to recompile and i'm slowly getting sick from staring at that screen over and over again. It's a developer issue and nothing any of us has to fix. The code to support DLSS after dropping the DLL into a folder that actually makes sense has to be built in from the get-go.

Builder took me like 2 minutes to add DLSS, just point it to romfs and exefs in your current installation and you're done so no need to delete anything. just don't fuck with the files adding dll files and editing ini none of that is needed.

sorry what do you mean point it to romfs and exefs

> > I for sure won't delete everything. It takes way too long to recompile and i'm slowly getting sick from staring at that screen over and over again. It's a developer issue and nothing any of us has to fix. The code to support DLSS after dropping the DLL into a folder that actually makes sense has to be built in from the get-go. > > Builder took me like 2 minutes to add DLSS, just point it to romfs and exefs in your current installation and you're done so no need to delete anything. just don't fuck with the files adding dll files and editing ini none of that is needed. sorry what do you mean point it to romfs and exefs
dem0z commented 2026-11-11 21:25:25 +00:00 (Migrated from github.com)

I for sure won't delete everything. It takes way too long to recompile and i'm slowly getting sick from staring at that screen over and over again. It's a developer issue and nothing any of us has to fix. The code to support DLSS after dropping the DLL into a folder that actually makes sense has to be built in from the get-go.

Builder took me like 2 minutes to add DLSS, just point it to romfs and exefs in your current installation and you're done so no need to delete anything. just don't fuck with the files adding dll files and editing ini none of that is needed.

sorry what do you mean point it to romfs and exefs

Screenshot 2026-11-11 232122 click that

> > > I for sure won't delete everything. It takes way too long to recompile and i'm slowly getting sick from staring at that screen over and over again. It's a developer issue and nothing any of us has to fix. The code to support DLSS after dropping the DLL into a folder that actually makes sense has to be built in from the get-go. > > > > > > Builder took me like 2 minutes to add DLSS, just point it to romfs and exefs in your current installation and you're done so no need to delete anything. just don't fuck with the files adding dll files and editing ini none of that is needed. > > sorry what do you mean point it to romfs and exefs <img width="883" height="474" alt="Screenshot 2026-11-11 232122" src="https://github.com/user-attachments/assets/8be6e253-183f-42bb-bb8c-57f915cecfc3" /> click that
NotRexed commented 2026-11-11 21:25:58 +00:00 (Migrated from github.com)

Thanks for the report. Reports of the same problem are now collected in #2511, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #2511 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.

Thanks for the report. Reports of the same problem are now collected in #2511, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #2511 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.
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MagicBeanDev/Hookshot#2173
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