Shadow and lighting rendering error #212

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opened 2026-11-07 16:04:45 +00:00 by hellknight0000 · 2 comments
hellknight0000 commented 2026-11-07 16:04:45 +00:00 (Migrated from github.com)
Image Image Image

I’ve played through the beginning in Kokiri Village, and depending on the area, there are issues with shadows and lighting; I’ve attached images showing these errors.

Specs: amd ryzen 7 7700 , 32 gb ram , rx 9070 xt

Version used to fix issues with AMD graphics.

<img width="2560" height="1440" alt="Image" src="https://github.com/user-attachments/assets/5d0530d8-afe3-466f-9e99-84728586a4f3" /> <img width="2560" height="1392" alt="Image" src="https://github.com/user-attachments/assets/8b712b46-107c-4fa1-80dc-95335ffaabbf" /> <img width="2560" height="1392" alt="Image" src="https://github.com/user-attachments/assets/d72604bf-d231-40d2-9b7e-5f048ff56715" /> I’ve played through the beginning in Kokiri Village, and depending on the area, there are issues with shadows and lighting; I’ve attached images showing these errors. Specs: amd ryzen 7 7700 , 32 gb ram , rx 9070 xt Version used to fix issues with AMD graphics.
hellknight0000 commented 2026-11-07 16:50:34 +00:00 (Migrated from github.com)

https://github.com/user-attachments/assets/4184e267-cb40-43d5-b85f-f3dd41368663

I’m uploading a video using the latest version for AMD graphics cards.

hookshot_log.txt

https://github.com/user-attachments/assets/4184e267-cb40-43d5-b85f-f3dd41368663 I’m uploading a video using the latest version for AMD graphics cards. [hookshot_log.txt](https://github.com/user-attachments/files/34524503/hookshot_log.txt)
NotRexed commented 2026-11-07 19:39:14 +00:00 (Migrated from github.com)

Thanks. Lighting that is too bright (bloom, overexposure) or too dark (shadows, faces, NPCs) is tracked in #36. https://github.com/NotRexed/Hookshot/releases/tag/foliage-linux-updater brings EvilOOT's lighting work (Link, signs and ferns are lit again, and the game's own fog), so please try it; what remains is followed in #36. Closing as a duplicate.

Thanks. Lighting that is too bright (bloom, overexposure) or too dark (shadows, faces, NPCs) is tracked in #36. https://github.com/NotRexed/Hookshot/releases/tag/foliage-linux-updater brings EvilOOT's lighting work (Link, signs and ferns are lit again, and the game's own fog), so please try it; what remains is followed in #36. Closing as a duplicate.
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MagicBeanDev/Hookshot#212
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