Crashing in Zora River. #2080
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MagicBeanDev/Hookshot#2080
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Hookshot version
v2.0.14
What kind of problem
Crash, freeze or black screen
What happened
The game crashes in the Zora's River. As soon as I play the Ocarina to open the waterfall and the cutscene starts, the sound of the flowing water continues for a brief moment before the game crashes.
I've already tried playing with frame generation both enabled and disabled, as well as running the game in windowed mode, but the issue still persists.
Where in the game
Zora River
How often
Every time
Graphics card and driver version
RX 6750XT, 26.10.2.
CPU, RAM and operating system
Ryzen 5 5500, 16GB DDR4, Windows 10
Changes from the defaults
No response
Other software hooked into the game
No, nothing hooked in
hookshot_log.txt
hookshot_log.1.txt
hookshot_log.2.txt
hookshot_log.3.txt
hookshot_log.4.txt
hookshot_log.txt
Screenshots or video
No response
Before you send it
I checked the five logs. Four end with Vulkan submit failure
-4(VK_ERROR_DEVICE_LOST), whilehookshot_log.3.txtends with a normal window close. This gives us a device-loss signature for the crashing runs. The logs do not yet identify the command that triggered it.Could you check whether the waterfall cutscene still fails on v2.1.0-rc.2? If it does, please keep frame generation off for the comparison, add
RX_VK_CHECKPOINTS=1tohookshot_env.txtbeside the game, and attach the resulting log. This enables AMD buffer markers when the driver exposes that extension. Please include the version printed at the start of the new log and whether the cutscene reaches the same point.I've had the exact same problem trying to get passed the waterfall cutscene after playing the ocarina, it always leads to a long pause on the waterfall followed by hookshot and my AMD graphics driver crashing, regardless of any changes to settings or updating to the current v2.1.0 build.
I'm on a RX 6900XT (Driver ver. 26.10.2), Ryzen 7 9800X3D, and 32GB DDR5, Windows 11.
Below are the logs of the crash with
RX_VK_CHECKPOINTS=1added intohookshot_env.txthookshot_log.3.txt
hookshot_log.4.txt
hookshot_log.txt
hookshot_log.1.txt
hookshot_log.2.txt
Thanks for the report. Reports of the same problem are now collected in #996, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #996 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.