FPS WON’T GO UP NOT EVEN SCALING, GLITCHES #2073
Labels
No labels
accessibility
autorelease: pending
autorelease: tagged
bug
dependencies
documentation
duplicate
enhancement
github_actions
good first issue
help wanted
invalid
question
testing wanted
wontfix
No milestone
No assignees
1 participant
Due date
No due date set.
Dependencies
No dependencies set
Reference
MagicBeanDev/Hookshot#2073
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Hookshot version
v2.0.14
What kind of problem
Low fps or stutter
What happened
What I see is that fps don’t go up don’t matter how much you lower the render resolution that is scaling to the output or how low you change dlss, fps still the same (not bad tho, but won’t go up and it should. Also still stutter first time in some scenes or areas, even stops. After building it with .14 fram gen looked crazy, later got fixed by itself I dunno.
Where in the game
Kokiri Forest, Entering Geurdo first time textures invisible then appear. Mido when running to Deku scene stopped stutter.
How often
Sometimes
Graphics card and driver version
RTX 4060, NVIDIA 621.14
CPU, RAM and operating system
Intel i7-13650HX, 32 GB DDR5, WINDOWS 11 HOME
Changes from the defaults
No response
Other software hooked into the game
No, nothing hooked in
hookshot_log.txt
Will upload later.
Screenshots or video
No response
Before you send it
hookshot_log.txt
Thanks for the report. Reports of the same problem are now collected in #995, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #995 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.