Using the Owl in Lake Hylia to take you to Hyrule Castle gate doesn't load textures properly #2069
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MagicBeanDev/Hookshot#2069
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Hookshot version
v2.0.14
What kind of problem
Graphics (missing, black or wrong-coloured things, lighting, flicker)
What happened
Where in the game
Castle Gate AFTER Owl transports you there from Lake Hylia
How often
Every time
Graphics card and driver version
9070xt Graphics Driver: Mesa 26.1.2
CPU, RAM and operating system
7800x3d, 64GB DDR5, SteamOS
Changes from the defaults
No response
Other software hooked into the game
No, nothing hooked in
hookshot_log.txt
No log file was created, i'm sorry =[
Screenshots or video
I uploaded screenshot already
Before you send it
Thanks. Two things that would help:
hookshot_log.txtin the game folder, beside thehookshotprogram (with the four runs before ashookshot_log.1.txtto.4.txt). Started from a terminal it prints there instead; you can save it with./hookshot 2>&1 | tee hookshot_log.txt. Please attach it from a run where you take the owl.Possibly related: #2058 (owl model missing and slow Castle Town loading, at the VRAM limit).
Also on SteamOS, I saw these same ground texture issues yesterday -- I forget which build I was on, but I saw them in other places as well (Kakariko graveyard and in one of the holes underneath a grave)
Sorry for the late response, NotRexed. So I could not replicate the issue trying again.
When the issue did occur, I simply went into Hyrule town/market then left again and the textures loaded normally. Thanks for all that you do!! I think this is a low priority bug all things considered
Thanks for the report. Reports of the same problem are now collected in #1000, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #1000 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.