Using the Owl in Lake Hylia to take you to Hyrule Castle gate doesn't load textures properly #2069

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opened 2026-11-11 01:42:41 +00:00 by torpede1 · 4 comments
torpede1 commented 2026-11-11 01:42:41 +00:00 (Migrated from github.com)

Hookshot version

v2.0.14

What kind of problem

Graphics (missing, black or wrong-coloured things, lighting, flicker)

What happened

20261110181445_1

Where in the game

Castle Gate AFTER Owl transports you there from Lake Hylia

How often

Every time

Graphics card and driver version

9070xt Graphics Driver: Mesa 26.1.2

CPU, RAM and operating system

7800x3d, 64GB DDR5, SteamOS

Changes from the defaults

No response

Other software hooked into the game

No, nothing hooked in

hookshot_log.txt

No log file was created, i'm sorry =[

Screenshots or video

I uploaded screenshot already

20261110181445_1

Before you send it

  • I'm on the newest release, or the problem is still there on it.
  • I searched the open issues for this problem.
  • I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
### Hookshot version v2.0.14 ### What kind of problem Graphics (missing, black or wrong-coloured things, lighting, flicker) ### What happened <img width="3840" height="2160" alt="20261110181445_1" src="https://github.com/user-attachments/assets/12ef67a5-67f4-4360-8342-a9b655177413" /> ### Where in the game Castle Gate AFTER Owl transports you there from Lake Hylia ### How often Every time ### Graphics card and driver version 9070xt Graphics Driver: Mesa 26.1.2 ### CPU, RAM and operating system 7800x3d, 64GB DDR5, SteamOS ### Changes from the defaults _No response_ ### Other software hooked into the game No, nothing hooked in ### hookshot_log.txt No log file was created, i'm sorry =[ ### Screenshots or video I uploaded screenshot already <img width="3840" height="2160" alt="20261110181445_1" src="https://github.com/user-attachments/assets/610bdd53-9219-40d0-97c3-eeedfea0e0f6" /> ### Before you send it - [x] I'm on the newest release, or the problem is still there on it. - [x] I searched the open issues for this problem. - [x] I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
NotRexed commented 2026-11-11 01:48:32 +00:00 (Migrated from github.com)

Thanks. Two things that would help:

  • Do the textures at the Castle gate fill in after a few seconds or after walking a bit, or do they stay missing until you leave the area? Does walking there (rather than taking the owl) look normal?
  • The log: started from Steam or its icon, the game writes hookshot_log.txt in the game folder, beside the hookshot program (with the four runs before as hookshot_log.1.txt to .4.txt). Started from a terminal it prints there instead; you can save it with ./hookshot 2>&1 | tee hookshot_log.txt. Please attach it from a run where you take the owl.

Possibly related: #2058 (owl model missing and slow Castle Town loading, at the VRAM limit).

Thanks. Two things that would help: - Do the textures at the Castle gate fill in after a few seconds or after walking a bit, or do they stay missing until you leave the area? Does walking there (rather than taking the owl) look normal? - The log: started from Steam or its icon, the game writes `hookshot_log.txt` in the game folder, beside the `hookshot` program (with the four runs before as `hookshot_log.1.txt` to `.4.txt`). Started from a terminal it prints there instead; you can save it with `./hookshot 2>&1 | tee hookshot_log.txt`. Please attach it from a run where you take the owl. Possibly related: #2058 (owl model missing and slow Castle Town loading, at the VRAM limit).
joshbirnholz commented 2026-11-11 02:18:10 +00:00 (Migrated from github.com)

Also on SteamOS, I saw these same ground texture issues yesterday -- I forget which build I was on, but I saw them in other places as well (Kakariko graveyard and in one of the holes underneath a grave)

Also on SteamOS, I saw these same ground texture issues yesterday -- I forget which build I was on, but I saw them in other places as well (Kakariko graveyard and in one of the holes underneath a grave)
torpede1 commented 2026-11-11 02:51:03 +00:00 (Migrated from github.com)

Sorry for the late response, NotRexed. So I could not replicate the issue trying again.

When the issue did occur, I simply went into Hyrule town/market then left again and the textures loaded normally. Thanks for all that you do!! I think this is a low priority bug all things considered

Sorry for the late response, NotRexed. So I could not replicate the issue trying again. When the issue did occur, I simply went into Hyrule town/market then left again and the textures loaded normally. Thanks for all that you do!! I think this is a low priority bug all things considered
NotRexed commented 2026-11-11 21:24:43 +00:00 (Migrated from github.com)

Thanks for the report. Reports of the same problem are now collected in #1000, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #1000 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.

Thanks for the report. Reports of the same problem are now collected in #1000, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #1000 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.
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MagicBeanDev/Hookshot#2069
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