Feature request: Bult in modifiers for enemy/player damage and movement speed etc #1994

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opened 2026-11-10 23:00:24 +00:00 by DaemonVosh · 1 comment
DaemonVosh commented 2026-11-10 23:00:24 +00:00 (Migrated from github.com)

The idea

I don't know if this kind of stuff is already planned it would be good to have some built in modifiers such as multipliers for player/enemy damage taken/received, movement speed for player and enemies, no heart drops and similar such things that might be possible to implement.

Anything else

No response

### The idea I don't know if this kind of stuff is already planned it would be good to have some built in modifiers such as multipliers for player/enemy damage taken/received, movement speed for player and enemies, no heart drops and similar such things that might be possible to implement. ### Anything else _No response_
NotRexed commented 2026-11-10 23:09:57 +00:00 (Migrated from github.com)

Thanks! Built-in modifiers (damage taken or dealt, movement speed) are now listed in the feature requests collection #1007. Closing in favour of the tracker.

Thanks! Built-in modifiers (damage taken or dealt, movement speed) are now listed in the feature requests collection #1007. Closing in favour of the tracker.
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MagicBeanDev/Hookshot#1994
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