Feature Request: Native controller remapping in-game (fix Xbox layout logic) #1981

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opened 2026-11-10 22:39:39 +00:00 by qefyr · 1 comment
qefyr commented 2026-11-10 22:39:39 +00:00 (Migrated from github.com)

The idea

Please add a feature for native, in-game controller button remapping. The current layout for an Xbox controller feels very counterintuitive and mixed up.
Currently, it defaults to:
• Y — Attack
• B — Jump / Action
• A — Sprint / Roll
Standard Xbox layout that most players are used to in modern games:
• X — Sword Attack
• A — Jump / Action
• B — Sprint / Roll
• Y — (Contextual or C-Button mapping)
If I try to work around this using the menu (F1 keys / external config), it completely breaks the Ocarina songs. The buttons get completely mixed up during song playback, making the game unplayable.
Having a clean, native option inside the game menus to easily remap actions to specific controller buttons without breaking the C-button layout for the Ocarina would be a massive quality-of-life improvement. Thank you!

Anything else

No response

### The idea Please add a feature for native, in-game controller button remapping. The current layout for an Xbox controller feels very counterintuitive and mixed up. Currently, it defaults to: • Y — Attack • B — Jump / Action • A — Sprint / Roll Standard Xbox layout that most players are used to in modern games: • X — Sword Attack • A — Jump / Action • B — Sprint / Roll • Y — (Contextual or C-Button mapping) If I try to work around this using the menu (F1 keys / external config), it completely breaks the Ocarina songs. The buttons get completely mixed up during song playback, making the game unplayable. Having a clean, native option inside the game menus to easily remap actions to specific controller buttons without breaking the C-button layout for the Ocarina would be a massive quality-of-life improvement. Thank you! ### Anything else _No response_
NotRexed commented 2026-11-10 23:09:43 +00:00 (Migrated from github.com)

Duplicate of #1655 (the Xbox layout's mapping in play), and in-game button remapping is in the feature requests collection #1007. Please follow #1655.

Duplicate of #1655 (the Xbox layout's mapping in play), and in-game button remapping is in the feature requests collection #1007. Please follow #1655.
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MagicBeanDev/Hookshot#1981
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