Controls/Remappings Inconsistent with In-Game Controls #1923
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MagicBeanDev/Hookshot#1923
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Hookshot version
v2.0.14
What kind of problem
Sound, controls or saves
What happened
There seems to be some inconsistencies with the control mappings. I'm not sure if this is being caused by the controller itself, an issue with my Hookshot settings, or with the game. I'm using an Xbox Elite Series 2 controller and the in-game "Swap Jump Controls" setting is Off.
When playing the Ocarina, inputs are "swapped" as expected. I press the B button on the Xbox controller, and the game reads it as playing the A note. Also when navigating through the menus, equipping items, saving the game, etc. all work with the "swapped" controls I would expect. However other actions seem to not be swapped. Rolling is done with the right face button (Xbox B), even though the in-game controls say that should be the bottom face button (Xbox A). Similarly when climbing, the jump button uses the top face button when the in-game controls indicate it should be the left face button.
Where in the game
Anywhere
How often
Every time
Graphics card and driver version
RTX 4070
CPU, RAM and operating system
Ryzen 7 5800X3D
Changes from the defaults
No response
Other software hooked into the game
No, nothing hooked in
hookshot_log.txt
hookshot_log.txt
Screenshots or video
Current Hookshot control settings:

Before you send it
Duplicate of #1655: the button mapping in play (and here on the ocarina) not matching the chosen Xbox/PC layout. Please follow #1655 and add your controller and settings there.