Leaves on bushes in Hyrule Castle disappear when you get close #1899

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opened 2026-11-10 19:48:25 +00:00 by delroix · 3 comments
delroix commented 2026-11-10 19:48:25 +00:00 (Migrated from github.com)

Hookshot version

V2.0.14

What kind of problem

Graphics (missing, black or wrong-coloured things, lighting, flicker)

What happened

Leaves on bushes in Hyrule Castle disappear when you get too close to them. The issue is always reproducible.

What I expect: the leaves to not disappear from the bushes/hedges.

Where in the game

Hyrule Castle when you have to sneak around the guards to find Zelda

How often

Every time

Graphics card and driver version

RTX 4080 (16GB) and V32.0.15.8157

CPU, RAM and operating system

Ryzen 7 7800x3d, 64GB, Windows 10

Changes from the defaults

Quality Preset- custom
Fullscreen- on
GPU- NVIDIA GeForce RTX 4080
Output resolution- 2048x1152 (game's)
Upscaler- game's own
Render Resolution- 100% (2048x1152)
Ultrawide- Monitor's shape (32:9)

Other software hooked into the game

No, nothing hooked in

hookshot_log.txt

hookshot_log.1.txt

Screenshots or video

Image Image

Before you send it

  • I'm on the newest release, or the problem is still there on it.
  • I searched the open issues for this problem.
  • I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
### Hookshot version V2.0.14 ### What kind of problem Graphics (missing, black or wrong-coloured things, lighting, flicker) ### What happened Leaves on bushes in Hyrule Castle disappear when you get too close to them. The issue is always reproducible. What I expect: the leaves to not disappear from the bushes/hedges. ### Where in the game Hyrule Castle when you have to sneak around the guards to find Zelda ### How often Every time ### Graphics card and driver version RTX 4080 (16GB) and V32.0.15.8157 ### CPU, RAM and operating system Ryzen 7 7800x3d, 64GB, Windows 10 ### Changes from the defaults Quality Preset- custom Fullscreen- on GPU- NVIDIA GeForce RTX 4080 Output resolution- 2048x1152 (game's) Upscaler- game's own Render Resolution- 100% (2048x1152) Ultrawide- Monitor's shape (32:9) ### Other software hooked into the game No, nothing hooked in ### hookshot_log.txt [hookshot_log.1.txt](https://github.com/user-attachments/files/34648496/hookshot_log.1.txt) ### Screenshots or video <img width="2886" height="1440" alt="Image" src="https://github.com/user-attachments/assets/79fcff84-191c-4935-bfb3-ff727572a49b" /> <img width="2603" height="1440" alt="Image" src="https://github.com/user-attachments/assets/e0d0b05f-ac2f-47f0-b73a-5aa0a492ae78" /> ### Before you send it - [x] I'm on the newest release, or the problem is still there on it. - [x] I searched the open issues for this problem. - [x] I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
NotRexed commented 2026-11-10 23:08:19 +00:00 (Migrated from github.com)

More from Discord: the Hyrule Castle bushes also change or flash up close for another player (their log is saved on our side).

More from Discord: the Hyrule Castle bushes also change or flash up close for another player (their log is saved on our side).
ItsWoka commented 2026-11-11 20:38:45 +00:00 (Migrated from github.com)

build V2.1.0
ryzen 5-5600
3060 ti
16gb ddr4
Linux mint

image

Logs:

hookshot_log.1.txt
hookshot_log.txt

build V2.1.0 ryzen 5-5600 3060 ti 16gb ddr4 Linux mint <img width="2560" height="1440" alt="image" src="https://github.com/user-attachments/assets/9cc9c530-966b-4627-84f3-6f767732c380" /> Logs: [hookshot_log.1.txt](https://github.com/user-attachments/files/34705233/hookshot_log.1.txt) [hookshot_log.txt](https://github.com/user-attachments/files/34705232/hookshot_log.txt)
NotRexed commented 2026-11-11 21:24:16 +00:00 (Migrated from github.com)

Thanks for the report. Reports of the same problem are now collected in #1002, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #1002 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.

Thanks for the report. Reports of the same problem are now collected in #1002, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #1002 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.
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MagicBeanDev/Hookshot#1899
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