Sharpness slider has no visible effect (0 and 100 look the same) #1848

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opened 2026-11-10 18:18:20 +00:00 by NotRexed · 1 comment
NotRexed commented 2026-11-10 18:18:20 +00:00 (Migrated from github.com)

Reported on Discord.

What happens: moving the Sharpness slider in the Insert menu's Graphics page between 0 and 100 makes no visible difference; the edges and outlines look the same.

Background: the slider sharpens Hookshot's own upscale (RCAS-style since #1256); the game's own sharpening isn't affected by it (#1166). Some upscaler choices may ignore the value (for example DLSS/DLAA, FSR 3.1, or the game's own upscaler at a 100% render resolution, where there's nothing to upscale).

What would help: which Upscaler and Resolution (render scale) you use, your Output resolution, the version, and two screenshots of the same spot at 0 and 100.

Reported on Discord. **What happens:** moving the Sharpness slider in the Insert menu's Graphics page between 0 and 100 makes no visible difference; the edges and outlines look the same. **Background:** the slider sharpens Hookshot's own upscale (RCAS-style since #1256); the game's own sharpening isn't affected by it (#1166). Some upscaler choices may ignore the value (for example DLSS/DLAA, FSR 3.1, or the game's own upscaler at a 100% render resolution, where there's nothing to upscale). **What would help:** which Upscaler and Resolution (render scale) you use, your Output resolution, the version, and two screenshots of the same spot at 0 and 100.
NotRexed commented 2026-11-11 21:24:04 +00:00 (Migrated from github.com)

Thanks for the report. Reports of the same problem are now collected in #2511, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #2511 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.

Thanks for the report. Reports of the same problem are now collected in #2511, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #2511 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.
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MagicBeanDev/Hookshot#1848
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