Translating the game to PC Code issue #180

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opened 2026-11-07 14:54:51 +00:00 by Anti0424-hun · 2 comments
Anti0424-hun commented 2026-11-07 14:54:51 +00:00 (Migrated from github.com)
Image

When it reaches this part, it cannot continue and displays this error code:
UnicodeEncodeError: 'charmap' codec can't encode character '\ufffd' in position 39: character maps to

<img width="932" height="580" alt="Image" src="https://github.com/user-attachments/assets/32af0b4f-d932-4b28-91f0-39d7a783d40f" /> When it reaches this part, it cannot continue and displays this error code: UnicodeEncodeError: 'charmap' codec can't encode character '\ufffd' in position 39: character maps to <undefined>
NotRexed commented 2026-11-07 15:49:00 +00:00 (Migrated from github.com)

Thanks, that's a bug in the builder: a translation step printed a character your console's code page can't show, and that stopped the build. Fixed for the next release (every step now writes UTF-8). Until then, setting Windows to use UTF-8 (Settings → Time & language → Language & region → Administrative language settings → "Beta: Use Unicode UTF-8") works around it.

Thanks, that's a bug in the builder: a translation step printed a character your console's code page can't show, and that stopped the build. Fixed for the next release (every step now writes UTF-8). Until then, setting Windows to use UTF-8 (Settings → Time & language → Language & region → Administrative language settings → "Beta: Use Unicode UTF-8") works around it.
NotRexed commented 2026-11-07 16:15:51 +00:00 (Migrated from github.com)

Fixed in https://github.com/NotRexed/Hookshot/releases/tag/movie-sync: every builder step now writes UTF-8, so this error can't stop the build any more.

Fixed in https://github.com/NotRexed/Hookshot/releases/tag/movie-sync: every builder step now writes UTF-8, so this error can't stop the build any more.
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MagicBeanDev/Hookshot#180
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