Link stuck jumping / floating in mid-air during Saria's dialogue after the Gohma fight (possibly v2.0.13) #1726
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MagicBeanDev/Hookshot#1726
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Reported on Discord, posted minutes after v2.0.13 was released.
What happens: in the conversation with Saria in Kokiri Forest after defeating Gohma, Link is stuck in a jump, floating in mid-air: the screenshots show his leg and boot hanging high in the top-right corner of the dialogue shot. The player says it happens "only in dialogue, gameplay ok".
Why the version matters: v2.0.13 changed how the game's speed follows the frame rate when the Frame rate cap is above 60 (#1612). A dialogue scene that animates Link with a step size meant for 60 fps could show this if that change misses it.
Please say:
Closing in favour of #1742: the same v2.0.13 side effect of #1612 (cutscenes and dialogue running at the frame rate above a 60 cap). Work-around: Frame rate cap at 60. If this also happens with the cap at 60, please comment here and it will be reopened.