The controller buttons displayed on the sheet music are still the Nintendo Switch (NS) ones. #1622

Closed
opened 2026-11-10 11:24:36 +00:00 by ww17666006275-lab · 7 comments
ww17666006275-lab commented 2026-11-10 11:24:36 +00:00 (Migrated from github.com)

Hookshot version

2.0.12

What kind of problem

Graphics (missing, black or wrong-coloured things, lighting, flicker)

What happened

Image

Where in the game

the ocarina note buttons displayed on the sheet music

How often

Every time

Graphics card and driver version

NVIDIA GeForce RTX 5070 Ti Laptop GPU 621.14

CPU, RAM and operating system

Intel Core i7-14650HX 32G Win11

Changes from the defaults

No response

Other software hooked into the game

No, nothing hooked in

hookshot_log.txt

hookshot_log.txt

Screenshots or video

Image

Before you send it

  • I'm on the newest release, or the problem is still there on it.
  • I searched the open issues for this problem.
  • I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
### Hookshot version 2.0.12 ### What kind of problem Graphics (missing, black or wrong-coloured things, lighting, flicker) ### What happened <img width="2559" height="1599" alt="Image" src="https://github.com/user-attachments/assets/d8eb08f1-c8de-4d46-a406-5a3eda406862" /> ### Where in the game the ocarina note buttons displayed on the sheet music ### How often Every time ### Graphics card and driver version NVIDIA GeForce RTX 5070 Ti Laptop GPU 621.14 ### CPU, RAM and operating system Intel Core i7-14650HX 32G Win11 ### Changes from the defaults _No response_ ### Other software hooked into the game No, nothing hooked in ### hookshot_log.txt [hookshot_log.txt](https://github.com/user-attachments/files/34626227/hookshot_log.txt) ### Screenshots or video <img width="2559" height="1599" alt="Image" src="https://github.com/user-attachments/assets/b7c70c53-d2bf-4977-ba41-2ca39a14a9bb" /> ### Before you send it - [x] I'm on the newest release, or the problem is still there on it. - [x] I searched the open issues for this problem. - [x] I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
vanderalex commented 2026-11-10 15:15:30 +00:00 (Migrated from github.com)

I have the same problem

I have the same problem
patriciop commented 2026-11-10 16:35:19 +00:00 (Migrated from github.com)

also the music sheet just an fyi

also the music sheet just an fyi
buser2 commented 2026-11-10 17:55:10 +00:00 (Migrated from github.com)

Image Confirming on Windows (v2.0.13, RTX 4090, DualSense, Button prompts Auto/PS5): ocarina notes still show Switch letters. With the GameBanana "DualSense UI" mod enabled, the notes show PlayStation symbols, so the correct textures exist in that mod's set. Screenshot attached.

<img width="2000" height="1125" alt="Image" src="https://github.com/user-attachments/assets/61b8bc16-3d28-4f34-8f2d-ae145c6a884b" /> Confirming on Windows (v2.0.13, RTX 4090, DualSense, Button prompts Auto/PS5): ocarina notes still show Switch letters. With the GameBanana "DualSense UI" mod enabled, the notes show PlayStation symbols, so the correct textures exist in that mod's set. Screenshot attached.
NotRexed commented 2026-11-10 20:45:36 +00:00 (Migrated from github.com)

Another report from Discord (v2.0.14, French, PS5 controller): the ocarina note prompts on the song staff stay as Switch letters (Y/X/A), while the prompts in the bottom bar show PlayStation icons. So the note glyphs on the staff are probably separate textures, not the button-icon font that host/prompts.c redraws for the controller type.

Another report from Discord (v2.0.14, French, PS5 controller): the ocarina note prompts on the song staff stay as Switch letters (Y/X/A), while the prompts in the bottom bar show PlayStation icons. So the note glyphs on the staff are probably separate textures, not the button-icon font that host/prompts.c redraws for the controller type.
NotRexed commented 2026-11-10 21:15:17 +00:00 (Migrated from github.com)

Also seen on Discord when learning songs with a PlayStation controller: the notes shown for the new song are Switch glyphs.

Also seen on Discord when learning songs with a PlayStation controller: the notes shown for the new song are Switch glyphs.
AyyBeeDee20738 commented 2026-11-10 23:02:12 +00:00 (Migrated from github.com)

Tried building from main and it works. The notes on the song staff now show PlayStation icons instead of the Switch letters, and the bottom bar does too. Screenshot attached.

Build: main at commit fc375e9 (includes #1598), Windows 11. Updated pip and installed the prompt packages from nx2/prompt_requirements.txt, including archspec 0.2.7.
GPU: AMD RX 9070 XT
Tested: loaded an existing save and learned a song. The prompts follow the PlayStation controller everywhere I checked.

Screenshot:

image
Tried building from main and it works. The notes on the song staff now show PlayStation icons instead of the Switch letters, and the bottom bar does too. Screenshot attached. Build: main at commit fc375e9 (includes #1598), Windows 11. Updated pip and installed the prompt packages from nx2/prompt_requirements.txt, including archspec 0.2.7. GPU: AMD RX 9070 XT Tested: loaded an existing save and learned a song. The prompts follow the PlayStation controller everywhere I checked. Screenshot: <img width="2559" height="1435" alt="image" src="https://github.com/user-attachments/assets/3cc40fd8-d73e-4b89-9c63-dd4de1ffe1dc" />
NotRexed commented 2026-11-11 21:23:06 +00:00 (Migrated from github.com)

Thanks for the report. Reports of the same problem are now collected in #2504, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #2504 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.

Thanks for the report. Reports of the same problem are now collected in #2504, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #2504 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.
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MagicBeanDev/Hookshot#1622
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