Too much lighting + few seconds freeze during cinematics + sound off while Ganondorf #1555

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opened 2026-11-10 07:49:47 +00:00 by MorpheusCode117 · 4 comments
MorpheusCode117 commented 2026-11-10 07:49:47 +00:00 (Migrated from github.com)

Hookshot version

v2.0.8

What kind of problem

Graphics (missing, black or wrong-coloured things, lighting, flicker)

What happened

After defeating the first boss, back to the Mojo tree, the lighting is a bit off as you can see:

Image

Another thing is during the Mojo explanation for the world story, right after the triforce and and sacred land, it freeze few seconds (20-30secs) before then continuing.

Another thing, while Ganondorf is showing, the music is off, you only hear the sound effects (The sound of a horse galloping).

The log of my entire session (first dungeon to the end of the Mojo explanation) is attached.

Thanks for the work and efforts!

Where in the game

End of the first dungeon

How often

Every time

Graphics card and driver version

9700XT 16GB, 26.10.1 (32.0.32015.7029)

CPU, RAM and operating system

R7 5800X 32Gb 36000Mhz Windows 10

Changes from the defaults

No response

Other software hooked into the game

No, nothing hooked in

hookshot_log.txt

hookshot_log.txt

Screenshots or video

No response

Before you send it

  • I'm on the newest release, or the problem is still there on it.
  • I searched the open issues for this problem.
  • I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
### Hookshot version v2.0.8 ### What kind of problem Graphics (missing, black or wrong-coloured things, lighting, flicker) ### What happened After defeating the first boss, back to the Mojo tree, the lighting is a bit off as you can see: <img width="1903" height="1069" alt="Image" src="https://github.com/user-attachments/assets/f9a634f2-75cf-4771-a6f9-09d9d0f8e109" /> Another thing is during the Mojo explanation for the world story, right after the triforce and and sacred land, it freeze few seconds (20-30secs) before then continuing. Another thing, while Ganondorf is showing, the music is off, you only hear the sound effects (The sound of a horse galloping). The log of my entire session (first dungeon to the end of the Mojo explanation) is attached. Thanks for the work and efforts! ### Where in the game End of the first dungeon ### How often Every time ### Graphics card and driver version 9700XT 16GB, 26.10.1 (32.0.32015.7029) ### CPU, RAM and operating system R7 5800X 32Gb 36000Mhz Windows 10 ### Changes from the defaults _No response_ ### Other software hooked into the game No, nothing hooked in ### hookshot_log.txt [hookshot_log.txt](https://github.com/user-attachments/files/34617362/hookshot_log.txt) ### Screenshots or video _No response_ ### Before you send it - [x] I'm on the newest release, or the problem is still there on it. - [x] I searched the open issues for this problem. - [x] I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
NotRexed commented 2026-11-10 08:16:15 +00:00 (Migrated from github.com)

Thanks for the detailed report. Splitting it up: the lighting after Gohma is the AMD lighting problem in #1004, and the 20-30 s freeze during the Deku Tree's story is the AMD freeze family in #996/#998. The missing music during the Ganondorf vision (only the galloping sound) is new: could you retest it on v2.0.11 (or v2.0.12 when it's out) and say whether the music is still missing? A hookshot_log.txt from that run would help.

Thanks for the detailed report. Splitting it up: the lighting after Gohma is the AMD lighting problem in #1004, and the 20-30 s freeze during the Deku Tree's story is the AMD freeze family in #996/#998. The missing music during the Ganondorf vision (only the galloping sound) is new: could you retest it on v2.0.11 (or v2.0.12 when it's out) and say whether the music is still missing? A `hookshot_log.txt` from that run would help.
MorpheusCode117 commented 2026-11-10 09:08:54 +00:00 (Migrated from github.com)

Will test with 2.0.12 when it's out and provide the necessary log.

Will test with 2.0.12 when it's out and provide the necessary log.
lunatixxx commented 2026-11-10 09:23:25 +00:00 (Migrated from github.com)

The lighting bug happens also with RTX 4060 + i5-4460, inconsistently when you go out of the dungeon.

The lighting bug happens also with RTX 4060 + i5-4460, inconsistently when you go out of the dungeon.
NotRexed commented 2026-11-11 21:22:53 +00:00 (Migrated from github.com)

Thanks for the report. Reports of the same problem are now collected in #1004, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #1004 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.

Thanks for the report. Reports of the same problem are now collected in #1004, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #1004 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.
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MagicBeanDev/Hookshot#1555
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