Frayed/fringed cloth renders solid white or black (Kokiri clothes, pots, Sheik's wrap, Talon's tassels) on RX 6700 XT #1540
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MagicBeanDev/Hookshot#1540
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Hookshot version
v2.0.11
What kind of problem
Graphics (missing, black or wrong-coloured things, lighting, flicker)
What happened
The frayed or fringed edges of cloth render as solid glowing white or solid
black, every time. The rest of each model looks normal. Screenshots and a
recording attached.
Solid white:
Solid black:
Death Mountain Crater, Ice Cavern)
Log attached.
Where in the game
Kokiri Forest, Sheik Cutscenes
How often
Every time
Graphics card and driver version
AMD Radeon RX 6700 XT, Vulkan 1.4, Windows, 2560x1440
CPU, RAM and operating system
Ryzen 5 7500F, Windows 11 Home
Changes from the defaults
No response
Other software hooked into the game
No, nothing hooked in
hookshot_log.txt
hookshot_log.txt
Screenshots or video
Before you send it
Still happening in the newest update (v2.0.14), but it changed: Sheik's head
wrap, face scarf and fur collar now render solid glowing WHITE instead of
black (Sacred Forest Meadow, screenshots attached). From a distance her head
and arm wraps glow white too. Same RX 6700 XT.
Thanks for the report. Reports of the same problem are now collected in #1006, which lists this one with your details and links back here, so one fix closes them together and the open list stays readable. Follow #1006 for the fix, and add new details there (or here). If this turns out to be a separate problem it will be reopened.