The display turns off during gameplay when using a controller. The game doesn't keep the screen awake. #1532
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MagicBeanDev/Hookshot#1532
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Hookshot version
2.0.11
What kind of problem
Crash, freeze or black screen
What happened
What happens: During active gameplay with a controller, Windows turns off the display after my normal screen timeout (10 minutes). The game keeps running, and moving the mouse wakes the screen straight away.
Expected: The display stays on while the game is running, like it does in most PC games.
Likely cause: Windows doesn't count controller input as user activity for its idle timer. Games normally ask Windows to keep the screen on while they're running (SetThreadExecutionState(ES_CONTINUOUS | ES_DISPLAY_REQUIRED), or SDL_DisableScreenSaver() if the game uses SDL). This game doesn't seem to. While it was running, powercfg /requests listed nothing under DISPLAY.
Setup: Windows 11, Hookshot v2.0.11, using DualSense controller (can try switch2 pro controller)
Workaround: PowerToys Awake with "Keep screen on" turned on, or a longer screen timeout.
Where in the game
Doesn't matter, just after a while of playing the screen blanks and i have to hit the keyboard
How often
Every time
Graphics card and driver version
RTX 5080, latest driver
CPU, RAM and operating system
9800X3D, 32GB RAM, Windows 11 (GhostSpectre)
Changes from the defaults
No response
Other software hooked into the game
No, nothing hooked in
hookshot_log.txt
I can get this if it's necessary but it's on a different computer
Screenshots or video
No response
Before you send it
2.1.0-rc3 resolved this for me!