Blocky / Square-Shaped Lighting Artifacts Introduced in v2.0.9 (Still Present in v2.0.11) #1499

Closed
opened 2026-11-10 05:19:10 +00:00 by Vergildnc · 1 comment
Vergildnc commented 2026-11-10 05:19:10 +00:00 (Migrated from github.com)

Hookshot version

v2.0.11

What kind of problem

Graphics (missing, black or wrong-coloured things, lighting, flicker)

What happened

Bug Description

After updating Hookshot from v2.0.8 to v2.0.9, I noticed a significant visual regression affecting light sources throughout the game.

Light sources, especially Navi's glow, now display visible square and rectangular artifacts instead of smooth lighting gradients. The effect looks like a grid of semi-transparent blocks surrounding the light sources.

This issue was not present in v2.0.8 and has persisted through subsequent updates, including v2.0.11.

Steps to Reproduce

  1. Launch the game using Hookshot v2.0.9 or later.
  2. Load a save and move to an area where Navi or other light sources are visible.
  3. Observe the lighting around Navi.
  4. Notice the square-shaped artifacts surrounding the glow.

Expected Behavior

Light sources should display smooth gradients and natural glow effects, as they did in v2.0.8.

Actual Behavior

Light sources produce visible square and rectangular patterns, resembling low-resolution lighting blocks or a pixelated grid.

The artifacts are especially noticeable in dark environments.

Troubleshooting Already Performed

  • Disabled DLSS and other upscaling features.
  • Disabled Frame Generation.
  • Disabled additional graphical effects.
  • Tested with native resolution.

None of these changes resolved the issue.

System Specifications

  • GPU: NVIDIA GeForce RTX 5070 12 GB
  • OS: Windows 11
  • Affected versions: v2.0.9, v2.0.10, v2.0.11
  • Last known working version: v2.0.8

Additional Information

The issue first appeared immediately after updating from v2.0.8 to v2.0.9. Since disabling upscaling and Frame Generation does not affect the artifacts, this may be a regression in the lighting or rendering pipeline.

I have attached screenshots showing the issue in different environments, particularly around Navi.

Hopefully, this report helps identify and resolve the regression in a future update. Thanks for all the work on this project!

Image Image Image

Where in the game

All palces

How often

Every time

Graphics card and driver version

RTX 5070 621.14

CPU, RAM and operating system

Ryzen 5700x, 32GB, Windows 11

Changes from the defaults

No response

Other software hooked into the game

No, nothing hooked in

hookshot_log.txt

hookshot_log.1.txt
hookshot_log.2.txt
hookshot_log.3.txt
hookshot_log.4.txt
hookshot_log.txt

Screenshots or video

Image Image Image

Before you send it

  • I'm on the newest release, or the problem is still there on it.
  • I searched the open issues for this problem.
  • I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
### Hookshot version v2.0.11 ### What kind of problem Graphics (missing, black or wrong-coloured things, lighting, flicker) ### What happened ## Bug Description After updating Hookshot from **v2.0.8 to v2.0.9**, I noticed a significant visual regression affecting light sources throughout the game. Light sources, especially Navi's glow, now display visible square and rectangular artifacts instead of smooth lighting gradients. The effect looks like a grid of semi-transparent blocks surrounding the light sources. This issue was **not present in v2.0.8** and has persisted through subsequent updates, including **v2.0.11**. ## Steps to Reproduce 1. Launch the game using Hookshot v2.0.9 or later. 2. Load a save and move to an area where Navi or other light sources are visible. 3. Observe the lighting around Navi. 4. Notice the square-shaped artifacts surrounding the glow. ## Expected Behavior Light sources should display smooth gradients and natural glow effects, as they did in v2.0.8. ## Actual Behavior Light sources produce visible square and rectangular patterns, resembling low-resolution lighting blocks or a pixelated grid. The artifacts are especially noticeable in dark environments. ## Troubleshooting Already Performed - Disabled DLSS and other upscaling features. - Disabled Frame Generation. - Disabled additional graphical effects. - Tested with native resolution. **None of these changes resolved the issue.** ## System Specifications - **GPU:** NVIDIA GeForce RTX 5070 12 GB - **OS:** Windows 11 - **Affected versions:** v2.0.9, v2.0.10, v2.0.11 - **Last known working version:** v2.0.8 ## Additional Information The issue first appeared immediately after updating from v2.0.8 to v2.0.9. Since disabling upscaling and Frame Generation does not affect the artifacts, this may be a regression in the lighting or rendering pipeline. I have attached screenshots showing the issue in different environments, particularly around Navi. Hopefully, this report helps identify and resolve the regression in a future update. Thanks for all the work on this project! <img width="1155" height="792" alt="Image" src="https://github.com/user-attachments/assets/53b4f49b-7129-4523-9425-9dba44d644ee" /> <img width="573" height="615" alt="Image" src="https://github.com/user-attachments/assets/cb1667ee-6b47-41d0-a3cb-2d48fc2fe485" /> <img width="1192" height="952" alt="Image" src="https://github.com/user-attachments/assets/98584338-75dc-40bb-9276-a93c7d22cc9f" /> ### Where in the game All palces ### How often Every time ### Graphics card and driver version RTX 5070 621.14 ### CPU, RAM and operating system Ryzen 5700x, 32GB, Windows 11 ### Changes from the defaults _No response_ ### Other software hooked into the game No, nothing hooked in ### hookshot_log.txt [hookshot_log.1.txt](https://github.com/user-attachments/files/34613066/hookshot_log.1.txt) [hookshot_log.2.txt](https://github.com/user-attachments/files/34613064/hookshot_log.2.txt) [hookshot_log.3.txt](https://github.com/user-attachments/files/34613067/hookshot_log.3.txt) [hookshot_log.4.txt](https://github.com/user-attachments/files/34613065/hookshot_log.4.txt) [hookshot_log.txt](https://github.com/user-attachments/files/34613068/hookshot_log.txt) ### Screenshots or video <img width="1155" height="792" alt="Image" src="https://github.com/user-attachments/assets/ee2004ec-6f99-48ae-a237-c8427dd2b12d" /> <img width="573" height="615" alt="Image" src="https://github.com/user-attachments/assets/b9f8198d-af7f-47d4-b8ee-8d250d8efcef" /> <img width="1192" height="952" alt="Image" src="https://github.com/user-attachments/assets/862df99d-74e9-4de1-aba6-1c93cc27fd36" /> ### Before you send it - [x] I'm on the newest release, or the problem is still there on it. - [x] I searched the open issues for this problem. - [x] I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
NotRexed commented 2026-11-10 05:46:55 +00:00 (Migrated from github.com)

Thanks for the report. This is the same problem as #1117 (square light artifacts; your note that they appeared between v2.0.8 and v2.0.9 is copied there), so it's followed there: please add anything new to #1117. Closing as a duplicate.

Thanks for the report. This is the same problem as #1117 (square light artifacts; your note that they appeared between v2.0.8 and v2.0.9 is copied there), so it's followed there: please add anything new to #1117. Closing as a duplicate.
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Reference
MagicBeanDev/Hookshot#1499
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