Blocky / Square-Shaped Lighting Artifacts Introduced in v2.0.9 (Still Present in v2.0.11) #1499
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MagicBeanDev/Hookshot#1499
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Hookshot version
v2.0.11
What kind of problem
Graphics (missing, black or wrong-coloured things, lighting, flicker)
What happened
Bug Description
After updating Hookshot from v2.0.8 to v2.0.9, I noticed a significant visual regression affecting light sources throughout the game.
Light sources, especially Navi's glow, now display visible square and rectangular artifacts instead of smooth lighting gradients. The effect looks like a grid of semi-transparent blocks surrounding the light sources.
This issue was not present in v2.0.8 and has persisted through subsequent updates, including v2.0.11.
Steps to Reproduce
Expected Behavior
Light sources should display smooth gradients and natural glow effects, as they did in v2.0.8.
Actual Behavior
Light sources produce visible square and rectangular patterns, resembling low-resolution lighting blocks or a pixelated grid.
The artifacts are especially noticeable in dark environments.
Troubleshooting Already Performed
None of these changes resolved the issue.
System Specifications
Additional Information
The issue first appeared immediately after updating from v2.0.8 to v2.0.9. Since disabling upscaling and Frame Generation does not affect the artifacts, this may be a regression in the lighting or rendering pipeline.
I have attached screenshots showing the issue in different environments, particularly around Navi.
Hopefully, this report helps identify and resolve the regression in a future update. Thanks for all the work on this project!
Where in the game
All palces
How often
Every time
Graphics card and driver version
RTX 5070 621.14
CPU, RAM and operating system
Ryzen 5700x, 32GB, Windows 11
Changes from the defaults
No response
Other software hooked into the game
No, nothing hooked in
hookshot_log.txt
hookshot_log.1.txt
hookshot_log.2.txt
hookshot_log.3.txt
hookshot_log.4.txt
hookshot_log.txt
Screenshots or video
Before you send it
Thanks for the report. This is the same problem as #1117 (square light artifacts; your note that they appeared between v2.0.8 and v2.0.9 is copied there), so it's followed there: please add anything new to #1117. Closing as a duplicate.