Black Screen after first cutscene #1244

Closed
opened 2026-11-09 18:47:05 +00:00 by Cortouille · 4 comments
Cortouille commented 2026-11-09 18:47:05 +00:00 (Migrated from github.com)

Hookshot version

v2.0.10

What kind of problem

Crash, freeze or black screen

What happened

Black Screen after first cutscene.

Where in the game

After first cutscene

How often

Every time

Graphics card and driver version

RX 9070 XT.

CPU, RAM and operating system

Ryzen 5 7500X3D, 32Go DDR5 6000Mhz EXPO 1, Windows 11 26h2

Changes from the defaults

Default settings

Other software hooked into the game

No, nothing hooked in

hookshot_log.txt

hookshot_log.txt

Screenshots or video

Nothing to add just a black screen tbh

Before you send it

  • I'm on the newest release, or the problem is still there on it.
  • I searched the open issues for this problem.
  • I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
### Hookshot version v2.0.10 ### What kind of problem Crash, freeze or black screen ### What happened Black Screen after first cutscene. ### Where in the game After first cutscene ### How often Every time ### Graphics card and driver version RX 9070 XT. ### CPU, RAM and operating system Ryzen 5 7500X3D, 32Go DDR5 6000Mhz EXPO 1, Windows 11 26h2 ### Changes from the defaults Default settings ### Other software hooked into the game No, nothing hooked in ### hookshot_log.txt [hookshot_log.txt](https://github.com/user-attachments/files/34593667/hookshot_log.txt) ### Screenshots or video Nothing to add just a black screen tbh ### Before you send it - [x] I'm on the newest release, or the problem is still there on it. - [x] I searched the open issues for this problem. - [x] I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
NotRexed commented 2026-11-09 19:19:51 +00:00 (Migrated from github.com)

Thanks for the log. Linking this to the AMD-on-Windows tracker #996. One report there shows the RX 9070 losing the GPU at the first draw of a task+mesh program right after the intro. Please say whether v2.0.11 changes anything.

Thanks for the log. Linking this to the AMD-on-Windows tracker #996. One report there shows the RX 9070 losing the GPU at the first draw of a task+mesh program right after the intro. Please say whether v2.0.11 changes anything.
other-jared commented 2026-11-09 20:34:23 +00:00 (Migrated from github.com)

I have the same issue on a AMD Ryzen 7 5800X 8-Core Processor (3.80 GHz) and NVIDIA TITAN X (Pascal) (12 GB) hookshot_log.txt

The intro cutscene runs VERY smooth though (especially compared to the emulators).

I'm running version 2.0.11

I have the same issue on a AMD Ryzen 7 5800X 8-Core Processor (3.80 GHz) and NVIDIA TITAN X (Pascal) (12 GB) [hookshot_log.txt](https://github.com/user-attachments/files/34598889/hookshot_log.txt) The intro cutscene runs VERY smooth though (especially compared to the emulators). I'm running version 2.0.11
RafaeldeGomesMonteiro commented 2026-11-09 21:16:07 +00:00 (Migrated from github.com)

Same happens to me on Intel i5 13600KF (stable OC 5 GHz) and NVIDIA GTX 1070 8GB (Pascal).
Main menu and intro cutscene are plenty smooth. Have ran 2.0.05 through most recent 2.0.11, always same problem.

Edit: Forgot to mention I'm running Linux Mint 22.3

Same happens to me on Intel i5 13600KF (stable OC 5 GHz) and NVIDIA GTX 1070 8GB (Pascal). Main menu and intro cutscene are plenty smooth. Have ran 2.0.05 through most recent 2.0.11, always same problem. Edit: Forgot to mention I'm running Linux Mint 22.3
NotRexed commented 2026-11-09 22:51:14 +00:00 (Migrated from github.com)

Thanks for the report. To keep each problem in one place, this is tracked in #996 (AMD on Windows: driver crash, device lost or freeze), which links your details. Closing this as a duplicate; please follow #996 for updates.

Thanks for the report. To keep each problem in one place, this is tracked in #996 (AMD on Windows: driver crash, device lost or freeze), which links your details. Closing this as a duplicate; please follow #996 for updates.
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MagicBeanDev/Hookshot#1244
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