[Linux / AMD RX 6800] GPU hang and VK_ERROR_DEVICE_LOST when loading Kokiri Forest #1227

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opened 2026-11-09 18:20:06 +00:00 by matvei8123-cyber · 3 comments
matvei8123-cyber commented 2026-11-09 18:20:06 +00:00 (Migrated from github.com)

Hookshot version

v2.0.9

What kind of problem

Crash, freeze or black screen

What happened

When loading into Kokiri Forest, the GPU hangs and Hookshot crashes with Vulkan VK_ERROR_DEVICE_LOST.

The kernel logs report:

  • ring gfx_0.0.0 timeout
  • Ring gfx_0.0.0 reset failed
  • GPU reset succeeded
  • VRAM is lost due to GPU reset
  • device wedged, but recovered through reset

The AMDGPU GPU coredump also reports a page fault at address 0x0000000000000000.

The issue persists on both the regular CachyOS kernel and the LTS kernel.

I also tested the special device-lost-fix build, but the problem still occurs.

Expected result: the game should load Kokiri Forest without hanging the GPU or crashing.

Where in the game

Kokiri Forest, when loading into the area.

How often

Every time

Graphics card and driver version

GPU: AMD Radeon RX 6800 16GB (Gigabyte) Driver: AMDGPU Vulkan driver: RADV Mesa: 26.2.6 Firmware: 20261019-1

CPU, RAM and operating system

CPU: AMD Ryzen 5 8400F OS: CachyOS Linux Kernel: 6.18.60-2-cachyos-lts 32GB RAM

Changes from the defaults

Tested:

  • RX_VK_KEEP_RETIRED=1
  • Fixed rendering resolution instead of Auto
  • Special device-lost-fix build
  • CachyOS LTS kernel

The issue still persists.

Other software hooked into the game

No, nothing hooked in

hookshot_log.txt

hookshot-gpu-coredump.txt

Вставленный текст(2).txt

Вставленный текст(3).txt

Вставленный текст(4).txt

Screenshots or video

No response

Before you send it

  • I'm on the newest release, or the problem is still there on it.
  • I searched the open issues for this problem.
  • I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
### Hookshot version v2.0.9 ### What kind of problem Crash, freeze or black screen ### What happened When loading into Kokiri Forest, the GPU hangs and Hookshot crashes with Vulkan VK_ERROR_DEVICE_LOST. The kernel logs report: - ring gfx_0.0.0 timeout - Ring gfx_0.0.0 reset failed - GPU reset succeeded - VRAM is lost due to GPU reset - device wedged, but recovered through reset The AMDGPU GPU coredump also reports a page fault at address 0x0000000000000000. The issue persists on both the regular CachyOS kernel and the LTS kernel. I also tested the special device-lost-fix build, but the problem still occurs. Expected result: the game should load Kokiri Forest without hanging the GPU or crashing. ### Where in the game Kokiri Forest, when loading into the area. ### How often Every time ### Graphics card and driver version GPU: AMD Radeon RX 6800 16GB (Gigabyte) Driver: AMDGPU Vulkan driver: RADV Mesa: 26.2.6 Firmware: 20261019-1 ### CPU, RAM and operating system CPU: AMD Ryzen 5 8400F OS: CachyOS Linux Kernel: 6.18.60-2-cachyos-lts 32GB RAM ### Changes from the defaults Tested: - RX_VK_KEEP_RETIRED=1 - Fixed rendering resolution instead of Auto - Special device-lost-fix build - CachyOS LTS kernel The issue still persists. ### Other software hooked into the game No, nothing hooked in ### hookshot_log.txt [hookshot-gpu-coredump.txt](https://github.com/user-attachments/files/34592528/hookshot-gpu-coredump.txt) [Вставленный текст(2).txt](https://github.com/user-attachments/files/34592481/2.txt) [Вставленный текст(3).txt](https://github.com/user-attachments/files/34592491/3.txt) [Вставленный текст(4).txt](https://github.com/user-attachments/files/34592508/4.txt) ### Screenshots or video _No response_ ### Before you send it - [ ] I'm on the newest release, or the problem is still there on it. - [x] I searched the open issues for this problem. - [x] I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
NotRexed commented 2026-11-09 18:47:08 +00:00 (Migrated from github.com)

Thanks for the kernel log. Linking this to the Linux tracker #1000; #1065 is the same RADV ring timeout and GPU reset in Kokiri Forest on an RX 6700 XT.

Thanks for the kernel log. Linking this to the Linux tracker #1000; #1065 is the same RADV ring timeout and GPU reset in Kokiri Forest on an RX 6700 XT.
matvei8123-cyber commented 2026-11-09 19:16:21 +00:00 (Migrated from github.com)

Thanks for the kernel log. Linking this to the Linux tracker #1000; #1065 is the same RADV ring timeout and GPU reset in Kokiri Forest on an RX 6700 XT.

Thanks for looking into this and linking my report to the Linux tracker! I appreciate your help.

> Thanks for the kernel log. Linking this to the Linux tracker [#1000](https://git.magicbean.dev/MagicBeanDev/Hookshot/issues/1000); [#1065](https://git.magicbean.dev/MagicBeanDev/Hookshot/issues/1065) is the same RADV ring timeout and GPU reset in Kokiri Forest on an RX 6700 XT. Thanks for looking into this and linking my report to the Linux tracker! I appreciate your help.
NotRexed commented 2026-11-09 22:52:04 +00:00 (Migrated from github.com)

Thanks for the report. To keep each problem in one place, this is tracked in #1000 (Linux and Steam Deck: GPU hangs, crashes and low FPS), which links your details. Closing this as a duplicate; please follow #1000 for updates.

Thanks for the report. To keep each problem in one place, this is tracked in #1000 (Linux and Steam Deck: GPU hangs, crashes and low FPS), which links your details. Closing this as a duplicate; please follow #1000 for updates.
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MagicBeanDev/Hookshot#1227
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