blurry texts and graphic flickering alot on newest version (aMD GPU) and it hangs after the first ingame cutscene #121

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opened 2026-11-07 12:01:11 +00:00 by Tempus3214 · 6 comments
Tempus3214 commented 2026-11-07 12:01:11 +00:00 (Migrated from github.com)

Image blurry texts.
has no texts in the cutscenes too. and shaders takes way too long to load, when i start a new game it takes at least 20-30 minutes to load, i even tried rebooting, surely theres a way to help with that?

hookshot_log.txt

also, despite all the complaining, thank you for your work, its getting improved bit by bit and i appreciate that, thank you. hopefully my logs will fix alot of issues for amd people like us, most of us cant even get the game to boot in most forks. so this is a improvement.

<img width="607" height="276" alt="Image" src="https://github.com/user-attachments/assets/235c7c0c-f725-40d8-9202-b5954b045b5b" /> blurry texts. has no texts in the cutscenes too. and shaders takes way too long to load, when i start a new game it takes at least 20-30 minutes to load, i even tried rebooting, surely theres a way to help with that? [hookshot_log.txt](https://github.com/user-attachments/files/34517957/hookshot_log.txt) also, despite all the complaining, thank you for your work, its getting improved bit by bit and i appreciate that, thank you. hopefully my logs will fix alot of issues for amd people like us, most of us cant even get the game to boot in most forks. so this is a improvement.
NotRexed commented 2026-11-07 13:04:46 +00:00 (Migrated from github.com)

https://github.com/NotRexed/Hookshot/releases/tag/amd-shared-memory might fix this: every compute shader asked for 48 KB of shared memory, more than AMD cards allow, which made them invalid on AMD (found by klimovich008). Please try it. If it's still black or gray, create hookshot_env.txt next to hookshot.exe with one of these lines at a time and tell me which one (if any) helps: HOS_NO_RENDERER_WAIT=1, RX_VK_NO_FOLLOW=1, RX_VK_OOT_VISUAL=0. A hookshot_log.txt from the new build helps too.

https://github.com/NotRexed/Hookshot/releases/tag/amd-shared-memory might fix this: every compute shader asked for 48 KB of shared memory, more than AMD cards allow, which made them invalid on AMD (found by klimovich008). Please try it. If it's still black or gray, create `hookshot_env.txt` next to `hookshot.exe` with one of these lines at a time and tell me which one (if any) helps: `HOS_NO_RENDERER_WAIT=1`, `RX_VK_NO_FOLLOW=1`, `RX_VK_OOT_VISUAL=0`. A `hookshot_log.txt` from the new build helps too.
NotRexed commented 2026-11-07 15:39:37 +00:00 (Migrated from github.com)

https://github.com/NotRexed/Hookshot/releases/tag/less-stutter includes the AMD fixes from PR #138 (tested on an RX 9070 XT): with Resolution "Auto", the 3D picture was black on AMD because a dynamic-resolution pass was left out. Depth-compare sampling and NaN haze are fixed too. Please try it and tell me whether the picture is back (a hookshot_log.txt helps either way).

https://github.com/NotRexed/Hookshot/releases/tag/less-stutter includes the AMD fixes from PR #138 (tested on an RX 9070 XT): with Resolution "Auto", the 3D picture was black on AMD because a dynamic-resolution pass was left out. Depth-compare sampling and NaN haze are fixed too. Please try it and tell me whether the picture is back (a `hookshot_log.txt` helps either way).
Tempus3214 commented 2026-11-07 19:20:15 +00:00 (Migrated from github.com)

still having the same issues, not rexed, but im gonna try your latest version

still having the same issues, not rexed, but im gonna try your latest version
NotRexed commented 2026-11-07 19:41:04 +00:00 (Migrated from github.com)

Please try https://github.com/NotRexed/Hookshot/releases/tag/foliage-linux-updater: it fixes blank text on AMD (PR 228). The long first load is the driver compiling shaders; the second start is faster. Attach hookshot_log.txt (in the game folder, next to hookshot.exe) if it still hangs after the first cutscene.

Please try https://github.com/NotRexed/Hookshot/releases/tag/foliage-linux-updater: it fixes blank text on AMD (PR 228). The long first load is the driver compiling shaders; the second start is faster. Attach `hookshot_log.txt` (in the game folder, next to `hookshot.exe`) if it still hangs after the first cutscene.
Tempus3214 commented 2026-11-07 20:22:51 +00:00 (Migrated from github.com)

it froze here @NotRexed

Image

as soon as it rendered 3d graphics

but the blurry texts in the new game is fixed, cutscenes is working too. but i still cant play it freezes for minutes, so something is still freezing right after graphics appears for me. my videocard is a rx 6600 btw, seems like rdna 2 below seems to ahve alot of issues with oot still.

hookshot_log.txt

basically, still froze, and didnt even manage to walk.

it froze here @NotRexed <img width="1259" height="739" alt="Image" src="https://github.com/user-attachments/assets/9c3b67eb-1a6d-45cb-9b49-4a004945e7e2" /> as soon as it rendered 3d graphics but the blurry texts in the new game is fixed, cutscenes is working too. but i still cant play it freezes for minutes, so something is still freezing right after graphics appears for me. my videocard is a rx 6600 btw, seems like rdna 2 below seems to ahve alot of issues with oot still. [hookshot_log.txt](https://github.com/user-attachments/files/34528096/hookshot_log.txt) basically, still froze, and didnt even manage to walk.
NotRexed commented 2026-11-09 05:44:23 +00:00 (Migrated from github.com)

Tracked in #996, follow there. That issue collects every report of AMD driver crashes, device lost and freezes on Windows, and this one is linked from it with its GPU, version and log details. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your hookshot_log.txt.

Tracked in #996, follow there. That issue collects every report of AMD driver crashes, device lost and freezes on Windows, and this one is linked from it with its GPU, version and log details. If it still happens on v2.0.6 (https://github.com/NotRexed/Hookshot/releases/tag/v2.0.6; Update next to Play in the launcher), please add a comment there with your `hookshot_log.txt`.
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MagicBeanDev/Hookshot#121
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