A few issues I personally feel need optimization. #1162
Labels
No labels
accessibility
autorelease: pending
autorelease: tagged
bug
dependencies
documentation
duplicate
enhancement
github_actions
good first issue
help wanted
invalid
question
testing wanted
wontfix
No milestone
No assignees
1 participant
Due date
No due date set.
Dependencies
No dependencies set
Reference
MagicBeanDev/Hookshot#1162
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
The idea
Thanks to all the developers and contributors for your hard work. Version 2.08 already feels quite good to play, and I’d like to suggest a few optimization points (which may already be in the works):
The black screen lasts too long the first time entering Hyrule Castle Town.
Overall game performance still needs further optimization and polish.
The game has fairly noticeable aliasing/jaggies and needs more optimization.
The loading/draw distance for grass and other vegetation is too short, which causes overly bare areas in many in-game cutscenes and makes the scenery feel poor during gameplay.
Anything else
No response
Thanks for the kind words and suggestions! These are collected in #1007 and the trackers: performance in #995, vegetation distance with the render distance request (#579 in #1007), and anti-aliasing with the AA/upscaling requests in #1007. Closing this in favour of those.