Weird water texture #1145

Closed
opened 2026-11-09 14:40:21 +00:00 by budziv1-del · 5 comments
budziv1-del commented 2026-11-09 14:40:21 +00:00 (Migrated from github.com)

Hookshot version

v2.0.7

What kind of problem

Graphics (missing, black or wrong-coloured things, lighting, flicker)

What happened

Water textures tend to glitch like into the cubes

Where in the game

Jabu jabu dungeon, Hyrule

How often

Every time

Graphics card and driver version

Radeon RX 7900 GRE, 26.10.1

CPU, RAM and operating system

AMD Ryzen 5 7600X 6-Core Processor (4.70 GHz), Windows 11

Changes from the defaults

RX_VK_WAIT_GPU=0
RX_VK_PER_QUEUE_FENCES=0

Other software hooked into the game

No, nothing hooked in

hookshot_log.txt

hookshot_log.2.txt
hookshot_log.3.txt
hookshot_log.4.txt
hookshot_log.1.txt

Screenshots or video

Image

Before you send it

  • I'm on the newest release, or the problem is still there on it.
  • I searched the open issues for this problem.
  • I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
### Hookshot version v2.0.7 ### What kind of problem Graphics (missing, black or wrong-coloured things, lighting, flicker) ### What happened Water textures tend to glitch like into the cubes ### Where in the game Jabu jabu dungeon, Hyrule ### How often Every time ### Graphics card and driver version Radeon RX 7900 GRE, 26.10.1 ### CPU, RAM and operating system AMD Ryzen 5 7600X 6-Core Processor (4.70 GHz), Windows 11 ### Changes from the defaults RX_VK_WAIT_GPU=0 RX_VK_PER_QUEUE_FENCES=0 ### Other software hooked into the game No, nothing hooked in ### hookshot_log.txt [hookshot_log.2.txt](https://github.com/user-attachments/files/34583955/hookshot_log.2.txt) [hookshot_log.3.txt](https://github.com/user-attachments/files/34583957/hookshot_log.3.txt) [hookshot_log.4.txt](https://github.com/user-attachments/files/34583956/hookshot_log.4.txt) [hookshot_log.1.txt](https://github.com/user-attachments/files/34583958/hookshot_log.1.txt) ### Screenshots or video <img width="2559" height="1435" alt="Image" src="https://github.com/user-attachments/assets/da1e46f9-de52-400a-8778-05afa031a8ac" /> ### Before you send it - [x] I'm on the newest release, or the problem is still there on it. - [x] I searched the open issues for this problem. - [x] I'm not attaching game files, keys, hookshot.exe, the .bin caches or saves.
NotRexed commented 2026-11-09 14:45:44 +00:00 (Migrated from github.com)

Thanks for the log. Block or cube patterns on AMD are collected in #1006; linking this there. Could you remove RX_VK_WAIT_GPU=0 and RX_VK_PER_QUEUE_FENCES=0 from hookshot_env.txt and check whether the water still breaks? They aren't defaults.

Thanks for the log. Block or cube patterns on AMD are collected in #1006; linking this there. Could you remove RX_VK_WAIT_GPU=0 and RX_VK_PER_QUEUE_FENCES=0 from hookshot_env.txt and check whether the water still breaks? They aren't defaults.
budziv1-del commented 2026-11-09 14:50:17 +00:00 (Migrated from github.com)

Thanks for the log. Block or cube patterns on AMD are collected in #1006; linking this there. Could you remove RX_VK_WAIT_GPU=0 and RX_VK_PER_QUEUE_FENCES=0 from hookshot_env.txt and check whether the water still breaks? They aren't defaults.

I removed them and it changed nothing, the water still breaks

> Thanks for the log. Block or cube patterns on AMD are collected in [#1006](https://git.magicbean.dev/MagicBeanDev/Hookshot/issues/1006); linking this there. Could you remove RX_VK_WAIT_GPU=0 and RX_VK_PER_QUEUE_FENCES=0 from hookshot_env.txt and check whether the water still breaks? They aren't defaults. I removed them and it changed nothing, the water still breaks
budziv1-del commented 2026-11-09 14:53:30 +00:00 (Migrated from github.com)

Image also it started happening without water now

<img width="2559" height="1439" alt="Image" src="https://github.com/user-attachments/assets/447bc69c-0619-48dc-b7fb-55a6ecb056db" /> also it started happening without water now
aatolSP commented 2026-11-09 17:43:54 +00:00 (Migrated from github.com)

On v2.0.8 there's some minor problems in Zora river when Link is inside the water. No custom config changed in hookshot_env.txt. Last 10 minutes of the log.
hookshot_log.txt

Image
On v2.0.8 there's some minor problems in Zora river when Link is inside the water. No custom config changed in hookshot_env.txt. Last 10 minutes of the log. [hookshot_log.txt](https://github.com/user-attachments/files/34591307/hookshot_log.txt) <img width="3840" height="2160" alt="Image" src="https://github.com/user-attachments/assets/4f36496b-c627-4621-8c69-743b2264d8bb" />
NotRexed commented 2026-11-09 22:53:13 +00:00 (Migrated from github.com)

Thanks for the report. To keep each problem in one place, this is tracked in #1006 (AMD rendering: blocks, missing textures, matrix multiplies in software), which links your details. Closing this as a duplicate; please follow #1006 for updates.

Thanks for the report. To keep each problem in one place, this is tracked in #1006 (AMD rendering: blocks, missing textures, matrix multiplies in software), which links your details. Closing this as a duplicate; please follow #1006 for updates.
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MagicBeanDev/Hookshot#1145
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