Weird water texture #1145
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MagicBeanDev/Hookshot#1145
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Hookshot version
v2.0.7
What kind of problem
Graphics (missing, black or wrong-coloured things, lighting, flicker)
What happened
Water textures tend to glitch like into the cubes
Where in the game
Jabu jabu dungeon, Hyrule
How often
Every time
Graphics card and driver version
Radeon RX 7900 GRE, 26.10.1
CPU, RAM and operating system
AMD Ryzen 5 7600X 6-Core Processor (4.70 GHz), Windows 11
Changes from the defaults
RX_VK_WAIT_GPU=0
RX_VK_PER_QUEUE_FENCES=0
Other software hooked into the game
No, nothing hooked in
hookshot_log.txt
hookshot_log.2.txt
hookshot_log.3.txt
hookshot_log.4.txt
hookshot_log.1.txt
Screenshots or video
Before you send it
Thanks for the log. Block or cube patterns on AMD are collected in #1006; linking this there. Could you remove RX_VK_WAIT_GPU=0 and RX_VK_PER_QUEUE_FENCES=0 from hookshot_env.txt and check whether the water still breaks? They aren't defaults.
I removed them and it changed nothing, the water still breaks
On v2.0.8 there's some minor problems in Zora river when Link is inside the water. No custom config changed in hookshot_env.txt. Last 10 minutes of the log.
hookshot_log.txt
Thanks for the report. To keep each problem in one place, this is tracked in #1006 (AMD rendering: blocks, missing textures, matrix multiplies in software), which links your details. Closing this as a duplicate; please follow #1006 for updates.